Hey guys!
I am making a BrainBread map, if you don't know what it is, it's a multiplayer mod for HL1.
The problem:
I have some func_breakables that are being trigger by a multi_manager. The "only_trigger" box is checked. The health is on the deafault "0". But when the multi_manager triggers the breakables, they don't break. and if I shoot them, before or after the triggering, they break.
I've searched the forum but I couldn't come up with anything, so I stopped searching.
Does anybody have a clue about what could be the problem?
The fact that it's multiplayer shouldn't have an effect, to my knowledge.
Thanks guys!