Posted 16 years ago2008-02-14 21:07:06 UTCPost #245668
i need to compile a map for a mod in the ep1 engine but the compiling log say the programs(rad, bsp etc...) are missing. should i open the map as with the ep2 engine and compile or what should i do? I better ask before i make a mess out of this
Posted 16 years ago2008-02-14 22:18:06 UTCPost #245676
Go to the Source SDK entry in your games menu, right-click on it and go to properties, then select launch options. In there, fill in '-engine ep1', then start the SDK. This should make the SDK look in the ep1 tools folders.