Posted 20 years ago2004-04-29 11:13:45 UTCPost #24540
u want it 2 teleport u when u reach it? make a trigger_teleport brush there and have the next path corner in the line set to "teleport". then u and the train will safely tleeport to the next path corner.
Posted 20 years ago2004-04-29 17:04:43 UTCPost #24601
You are way off. You are'nt moving at all. The whole map is moving. Like Opposing Porce intro. I want you to teleport when the mountains reach a certain path_corner.
Posted 20 years ago2004-04-30 01:43:11 UTCPost #24629
No, he's right, it all moves. Obviously there's something that doesn't on the outside, but all the cliffs do to give your Osprey the illusion of movement.
Posted 20 years ago2004-04-30 06:15:50 UTCPost #24635
Check out teldelay, the very first example map in TWHL! It shows how to use env_global and multisource to trigger a teleport when you want it to happen.