Map maybe too big? Created 16 years ago2008-03-23 19:37:08 UTC by shortbus rider shortbus rider

Created 16 years ago2008-03-23 19:37:08 UTC by shortbus rider shortbus rider

Posted 16 years ago2008-03-23 19:37:08 UTC Post #247928
I'm having problems compiling one of my maps. Every other map of mine compiles fine but this one. Whether I compile from hammer or use a batch compiler, I get a windows error about the bsp.exe having a problem. This is for CS 1.6. I don't see any errors in my log but there are some wierd warnings about text lights. I'm not even using most of the textlights it lists either. Maybe I have too much stuff in the map? Heres my log...

hlcsg v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
--- BEGIN hlcsg ---
Command line: hlcsg.exe -chart -estimate -texdata 8192 "C:\Program Files\Valve Hammer Editor\maps\de_maptestage13v5.map"
Entering C:\Program Files\Valve Hammer Editor\maps\de_maptestage13v5.map

Current hlcsg Settings
Name | Setting | Default
--------------------|-----------|------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ on ] [ off ]
estimate [ on ] [ off ]
max texture memory [ 8388608 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]

21 brushes (totalling 126 sides) discarded from clipping hulls
CreateBrush:
(48.48 seconds)
SetModelCenters:
(0.02 seconds)
CSGBrush:
(10.47 seconds)

Object names Objects/Maxobjs Memory / Maxmem Fullness
---------- ------------- ------------- ------
models 0/400 0/25600 ( 0.0%)
planes 31664/32768 633280/655360 (96.6%)
vertexes 0/65535 0/786420 ( 0.0%)
nodes 0/32767 0/786408 ( 0.0%)
texinfos 9543/32767 381720/1310680 (29.1%)
faces 0/65535 0/1310700 ( 0.0%)
clipnodes 0/32767 0/262136 ( 0.0%)
leaves 0/8192 0/229376 ( 0.0%)
marksurfaces 0/65535 0/131070 ( 0.0%)
surfedges 0/512000 0/2048000 ( 0.0%)
edges 0/256000 0/1024000 ( 0.0%)
texdata [variable] 0/8388608 ( 0.0%)
lightdata [variable] 0/6291456 ( 0.0%)
visdata [variable] 0/2097152 ( 0.0%)
entdata [variable] 0/524288 ( 0.0%)
0 textures referenced

Total BSP file data space used: 1015000 bytes

Using Wadfile: \program files\steam\steamapps\sucka_mcs@yahoo.com\counter-strike\cstrike\themarsone.wad
  • Contains 19 used textures, 11.95 percent of map (373 textures in wad)
Using Wadfile: \program files\steam\steamapps\sucka_mcs@yahoo.com\counter-strike\cstrike\halflife2.wad
  • Warning: Larger than expected texture (348972 bytes): 'METAL066A'
  • Warning: Larger than expected texture (348972 bytes): 'PLASTER043B'
  • Contains 10 used textures, 6.29 percent of map (1038 textures in wad)
Using Wadfile: \sierra\half-life\valve\halflife.wad
  • Contains 79 used textures, 49.69 percent of map (3116 textures in wad)
Using Wadfile: \program files\steam\steamapps\sucka_mcs@yahoo.com\counter-strike\cstrike\czde_chateau.wad
  • Contains 30 used textures, 18.87 percent of map (138 textures in wad)
Using Wadfile: \program files\steam\steamapps\sucka_mcs@yahoo.com\counter-strike\cstrike\czcs_italy.wad
  • Contains 21 used textures, 13.21 percent of map (199 textures in wad)
added 3 additional animating textures.
Texture usage is at 3.62 mb (of 8.00 mb MAX)
60.67 seconds elapsed [1m 0s]

--- END hlcsg ---

hlvis v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
--- BEGIN hlvis ---
Command line: hlvis.exe -chart -estimate -texdata 8192 "C:\Program Files\Valve Hammer Editor\maps\de_maptestage13v5.map"
6873 portalleafs
27425 numportals

= Current hlvis Settings =
Name | Setting | Default
------------------|-----------|------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ on ] [ off ]
estimate [ on ] [ off ]
max texture memory [ 8388608 ] [ 4194304 ]
max vis distance [ 0 ] [ 0 ]
priority [ Normal ] [ Normal ]

fast vis [ off ] [ off ]
full vis [ off ] [ off ]

BasePortalVis:
(493.31 seconds)
LeafThread:
(11246.08 seconds)
Warning: Leaf portals saw into leaf
Problem at portal between leaves 5550 and 5552:
   (-520.715 -509.179 257.000)
(-520.658 -509.497 241.041)
(-520.658 -509.501 241.000)
(-519.226 -517.501 241.000)
(-519.302 -517.076 257.000)
average leafs visible: 362
g_visdatasize:701686 compressed from 5910780

Object names Objects/Maxobjs Memory / Maxmem Fullness
---------- ------------- ------------- ------
models 0/400 0/25600 ( 0.0%)
planes 31664/32768 633280/655360 (96.6%)
vertexes 0/65535 0/786420 ( 0.0%)
nodes 0/32767 0/786408 ( 0.0%)
texinfos 9543/32767 381720/1310680 (29.1%)
faces 0/65535 0/1310700 ( 0.0%)
clipnodes 0/32767 0/262136 ( 0.0%)
leaves 0/8192 0/229376 ( 0.0%)
marksurfaces 0/65535 0/131070 ( 0.0%)
surfedges 0/512000 0/2048000 ( 0.0%)
edges 0/256000 0/1024000 ( 0.0%)
texdata [variable] 7132/8388608 ( 0.1%)
lightdata [variable] 0/6291456 ( 0.0%)
visdata [variable] 701686/2097152 (33.5%)
entdata [variable] 34204/524288 ( 6.5%)
162 textures referenced

Total BSP file data space used: 1758022 bytes

11740.27 seconds elapsed [3h 15m 40s]

--- END hlvis ---

hlrad v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
--- BEGIN hlrad ---
Command line: hlrad.exe -lights "C:\Program Files\Valve Hammer Editor\lights.rad.rad"-chart -estimate -texdata 8192 "C:\Program Files\Valve Hammer Editor\maps\de_maptestage13v5.map"

= Current hlrad Settings =
Name | Setting | Default
-------------------|---------------------|------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ on ] [ off ]
estimate [ on ] [ off ]
max texture memory [ 8388608 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]

vismatrix algorithm [ Original ] [ Original ]
oversampling (-extra)[ off ] [ off ]
bounces [ 1 ] [ 1 ]
bounce dynamic light [ on ] [ on ]
ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ]
maximum light [ 255.000 ] [ 256.000 ]
circus mode [ off ] [ off ]

smoothing threshold [ 50.000 ] [ 50.000 ]
direct threshold [ 25.000 ] [ 25.000 ]
direct light scale [ 2.000 ] [ 2.000 ]
coring threshold [ 1.000 ] [ 1.000 ]
patch interpolation [ on ] [ on ]

texscale [ on ] [ on ]
patch subdividing [ on ] [ on ]
chop value [ 64.000 ] [ 64.000 ]
texchop value [ 32.000 ] [ 32.000 ]

global fade [ 1.000 ] [ 1.000 ]
global falloff [ 2 ] [ 2 ]
global light scale [ 1.000 1.000 1.000 ] [ 1.000 1.000 1.000 ]
global gamma [ 0.500 0.500 0.500 ] [ 0.500 0.500 0.500 ]
global light scale [ 1.000 ] [ 1.000 ]
global sky diffusion [ 1.000 ] [ 1.000 ]

opaque entities [ on ] [ on ]
sky lighting fix [ on ] [ on ]
incremental [ off ] [ off ]
dump [ off ] [ off ]

colour jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
monochromatic jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
softlight hack [ 0.0 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 0.0 ]
diffuse hack [ on ] [ on ]
spotlight points [ on ] [ on ]

custom shadows with bounce light
[               off ] [               off ]
rgb transfers [ off ] [ off ]

[Reading texlights from 'C:\Documents and Settings\Owner\My Documents\My Received Files\zoners exu\lights.rad']
[59 texlights parsed from 'C:\Documents and Settings\Owner\My Documents\My Received Files\zoners exu\lights.rad']

[Reading texlights from 'C:\Program Files\Valve Hammer Editor\lights.rad.rad']
Warning: Redundant '+0~GENERIC65' def in 'C:\Documents and Settings\Owner\My Documents\My Received Files\zoners exu\lights.rad' AND 'C:\Program Files\Valve Hammer Editor\lights.rad.rad'!
Warning: Redundant '+0~GENERIC85' def in 'C:\Documents and Settings\Owner\My Documents\My Received Files\zoners exu\lights.rad' AND 'C:\Program Files\Valve Hammer Editor\lights.rad.rad'!
Warning: Redundant '+0~GENERIC86' def in 'C:\Documents and Settings\Owner\My Documents\My Received Files\zoners exu\lights.rad' AND 'C:\Program Files\Valve Hammer Editor\lights.rad.rad'!
Warning: Redundant '+0~GENERIC86B' def in 'C:\Documents and Settings\Owner\My Documents\My Received Files\zoners exu\lights.rad' AND 'C:\Program Files\Valve Hammer Editor\lights.rad.rad'!
Warning: Redundant '+0~GENERIC86R' def in 'C:\Documents and Settings\Owner\My Documents\My Received Files\zoners exu\lights.rad' AND 'C:\Program Files\Valve Hammer Editor\lights.rad.rad'!
Warning: Redundant 'GENERIC87A' def in 'C:\Documents and Settings\Owner\My Documents\My Received Files\zoners exu\lights.rad' AND 'C:\Program Files\Valve Hammer Editor\lights.rad.rad'!
Warning: Redundant 'GENERIC88A' def in 'C:\Documents and Settings\Owner\My Documents\My Received Files\zoners exu\lights.rad' AND 'C:\Program Files\Valve Hammer Editor\lights.rad.rad'!
Warning: Redundant 'GENERIC89A' def in 'C:\Documents and Settings\Owner\My Documents\My Received Files\zoners exu\lights.rad' AND 'C:\Program Files\Valve Hammer Editor\lights.rad.rad'!
Warning: Redundant 'GENERIC90A' def in 'C:\Documents and Settings\Owner\My Documents\My Received Files\zoners exu\lights.rad' AND 'C:\Program Files\Valve Hammer Editor\lights.rad.rad'!
Warning: Redundant 'GENERIC105' def in 'C:\Documents and Settings\Owner\My Documents\My Received Files\zoners exu\lights.rad' AND 'C:\Program Files\Valve Hammer Editor\lights.rad.rad'!
Warning: Redundant 'GENERIC106' def in 'C:\Documents and Settings\Owner\My Documents\My Received Files\zoners exu\lights.rad' AND 'C:\Program Files\Valve Hammer Editor\lights.rad.rad'!
Warning: Redundant 'GENERIC107' def in 'C:\Documents and Settings\Owner\My Documents\My Received Files\zoners exu\lights.rad' AND 'C:\Program Files\Valve Hammer Editor\lights.rad.rad'!
Warning: Redundant 'GEN_VEND1' def in 'C:\Documents and Settings\Owner\My Documents\My Received Files\zoners exu\lights.rad' AND 'C:\Program Files\Valve Hammer Editor\lights.rad.rad'!
Warning: Redundant 'EMERGLIGHT' def in 'C:\Documents and Settings\Owner\My Documents\My Received Files\zoners exu\lights.rad' AND 'C:\Program Files\Valve Hammer Editor\lights.rad.rad'!
Warning: Redundant '+0~FIFTS_LGHT01' def in 'C:\Documents and Settings\Owner\My Documents\My Received Files\zoners exu\lights.rad' AND 'C:\Program Files\Valve Hammer Editor\lights.rad.rad'!
Warning: Redundant '+0~FIFTIES_LGT2' def in 'C:\Documents and Settings\Owner\My Documents\My Received Files\zoners exu\lights.rad' AND 'C:\Program Files\Valve Hammer Editor\lights.rad.rad'!
Warning: Redundant '+0~FIFTS_LGHT4' def in 'C:\Documents and Settings\Owner\My Documents\My Received Files\zoners exu\lights.rad' AND 'C:\Program Files\Valve Hammer Editor\lights.rad.rad'!
Warning: Redundant '+0~LIGHT1' def in 'C:\Documents and Settings\Owner\My Documents\My Received Files\zoners exu\lights.rad' AND 'C:\Program Files\Valve Hammer Editor\lights.rad.rad'!
Warning: Redundant '+0~LIGHT3A' def in 'C:\Documents and Settings\Owner\My Documents\My Received Files\zoners exu\lights.rad' AND 'C:\Program Files\Valve Hammer Editor\lights.rad.rad'!
Warning: Redundant '+0~LIGHT4A' def in 'C:\Documents and Settings\Owner\My Documents\My Received Files\zoners exu\lights.rad' AND 'C:\Program Files\Valve Hammer Editor\lights.rad.rad'!
Warning: Redundant '+0~LIGHT5A' def in 'C:\Documents and Settings\Owner\My Documents\My Received Files\zoners exu\lights.rad' AND 'C:\Program Files\Valve Hammer Editor\lights.rad.rad'!
Warning: Redundant '+0~LIGHT6A' def in 'C:\Documents and Settings\Owner\My Documents\My Received Files\zoners exu\lights.rad' AND 'C:\Program Files\Valve Hammer Editor\lights.rad.rad'!
Warning: Redundant '+0~TNNL_LGT1' def in 'C:\Documents and Settings\Owner\My Documents\My Received Files\zoners exu\lights.rad' AND 'C:\Program Files\Valve Hammer Editor\lights.rad.rad'!
Warning: Redundant '+0~TNNL_LGT2' def in 'C:\Documents and Settings\Owner\My Documents\My Received Files\zoners exu\lights.rad' AND 'C:\Program Files\Valve Hammer Editor\lights.rad.rad'!
Warning: Redundant '+0~TNNL_LGT3' def in 'C:\Documents and Settings\Owner\My Documents\My Received Files\zoners exu\lights.rad' AND 'C:\Program Files\Valve Hammer Editor\lights.rad.rad'!
Warning: Redundant '+0~TNNL_LGT4' def in 'C:\Documents and Settings\Owner\My Documents\My Received Files\zoners exu\lights.rad' AND 'C:\Program Files\Valve Hammer Editor\lights.rad.rad'!
Warning: Redundant '+0LAB1_W6D' def in 'C:\Documents and Settings\Owner\My Documents\My Received Files\zoners exu\lights.rad' AND 'C:\Program Files\Valve Hammer Editor\lights.rad.rad'!
Warning: Redundant '+0LAB1_W6' def in 'C:\Documents and Settings\Owner\My Documents\My Received Files\zoners exu\lights.rad' AND 'C:\Program Files\Valve Hammer Editor\lights.rad.rad'!
Warning: Redundant '+0LAB1_W7' def in 'C:\Documents and Settings\Owner\My Documents\My Received Files\zoners exu\lights.rad' AND 'C:\Program Files\Valve Hammer Editor\lights.rad.rad'!
Warning: Redundant 'SKKYLITE' def in 'C:\Documents and Settings\Owner\My Documents\My Received Files\zoners exu\lights.rad' AND 'C:\Program Files\Valve Hammer Editor\lights.rad.rad'!
Warning: Redundant '+0~DRKMTLS1' def in 'C:\Documents and Settings\Owner\My Documents\My Received Files\zoners exu\lights.rad' AND 'C:\Program Files\Valve Hammer Editor\lights.rad.rad'!
Warning: Redundant '+0~DRKMTLGT1' def in 'C:\Documents and Settings\Owner\My Documents\My Received Files\zoners exu\lights.rad' AND 'C:\Program Files\Valve Hammer Editor\lights.rad.rad'!
Warning: Redundant '+0~DRKMTLS2' def in 'C:\Documents and Settings\Owner\My Documents\My Received Files\zoners exu\lights.rad' AND 'C:\Program Files\Valve Hammer Editor\lights.rad.rad'!
Warning: Redundant '+0~DRKMTLS2C' def in 'C:\Documents and Settings\Owner\My Documents\My Received Files\zoners exu\lights.rad' AND 'C:\Program Files\Valve Hammer Editor\lights.rad.rad'!
Warning: Redundant '+0DRKMTL_SCRN' def in 'C:\Documents and Settings\Owner\My Documents\My Received Files\zoners exu\lights.rad' AND 'C:\Program Files\Valve Hammer Editor\lights.rad.rad'!
Warning: Redundant '~LAB_CRT9A' def in 'C:\Documents and Settings\Owner\My Documents\My Received Files\zoners exu\lights.rad' AND 'C:\Program Files\Valve Hammer Editor\lights.rad.rad'!
Warning: Redundant '~LAB_CRT9B' def in 'C:\Documents and Settings\Owner\My Documents\My Received Files\zoners exu\lights.rad' AND 'C:\Program Files\Valve Hammer Editor\lights.rad.rad'!
Warning: Redundant '~LAB_CRT9C' def in 'C:\Documents and Settings\Owner\My Documents\My Received Files\zoners exu\lights.rad' AND 'C:\Program Files\Valve Hammer Editor\lights.rad.rad'!
Warning: Redundant '~LIGHT3A' def in 'C:\Documents and Settings\Owner\My Documents\My Received Files\zoners exu\lights.rad' AND 'C:\Program Files\Valve Hammer Editor\lights.rad.rad'!
Warning: Redundant '~LIGHT3B' def in 'C:\Documents and Settings\Owner\My Documents\My Received Files\zoners exu\lights.rad' AND 'C:\Program Files\Valve Hammer Editor\lights.rad.rad'!
Warning: Redundant '~LIGHT3C' def in 'C:\Documents and Settings\Owner\My Documents\My Received Files\zoners exu\lights.rad' AND 'C:\Program Files\Valve Hammer Editor\lights.rad.rad'!
Warning: Redundant '~LIGHT3E' def in 'C:\Documents and Settings\Owner\My Documents\My Received Files\zoners exu\lights.rad' AND 'C:\Program Files\Valve Hammer Editor\lights.rad.rad'!
Warning: Redundant 'C1A3C_MAP' def in 'C:\Documents and Settings\Owner\My Documents\My Received Files\zoners exu\lights.rad' AND 'C:\Program Files\Valve Hammer Editor\lights.rad.rad'!
Warning: Redundant 'FIFTIES_MON1B' def in 'C:\Documents and Settings\Owner\My Documents\My Received Files\zoners exu\lights.rad' AND 'C:\Program Files\Valve Hammer Editor\lights.rad.rad'!
Warning: Redundant '+0~LAB_CRT8' def in 'C:\Documents and Settings\Owner\My Documents\My Received Files\zoners exu\lights.rad' AND 'C:\Program Files\Valve Hammer Editor\lights.rad.rad'!
Warning: Redundant 'ELEV2_CIEL' def in 'C:\Documents and Settings\Owner\My Documents\My Received Files\zoners exu\lights.rad' AND 'C:\Program
Posted 16 years ago2008-03-23 19:47:55 UTC Post #247930
looks like you have two lights.rad files. delete one.
Penguinboy PenguinboyHaha, I died again!
Posted 16 years ago2008-03-23 22:05:23 UTC Post #247932
I just don't understand why it's reading from 2 diff directories when my path is only to one of them. It's wierd. Maybe I just don't understand the compile process well. Plus I get a windows error before it even gets to reading the textlights. I'll delete one and try again and cross my fingers and toes. Dam 3 hour compile times!!!!
Posted 16 years ago2008-03-24 11:11:27 UTC Post #247946
And while you're at it,
Warning: Leaf portals saw into leaf
Problem at portal between leaves 5550 and 5552:
(-520.715 -509.179 257.000)
(-520.658 -509.497 241.041)
(-520.658 -509.501 241.000)
(-519.226 -517.501 241.000)
(-519.302 -517.076 257.000)
fix that too.
Posted 16 years ago2008-03-24 11:54:09 UTC Post #247948
Warning: Larger than expected texture (348972 bytes): 'METAL066A'
Start with that. most people recommend you keep your textures at 256x256 and below also:
planes 31664/32768 633280/655360 (96.6%)
whatever planes are, your almost out of them! research what they are and methods to reduce them.

Next:
Regarding the error RotorSplint mentioned: yes in general you don't want these and they can be very harmful in many ways, but one, i wouldn't worry about. you can also see if full vis gets rid of it.

Next:
i know the zhlt tools come with a RAD file, hammer expert and batch compiler will look for RAD files in your map directory, and also in batch compiler you can specify another you want. I've never seen that sort of error, but maybe try to eliminate some of those sources...

Lastly, you only need to add the -chart parameter once, at the last stage of your compile(usually RAD), unless, you really want to read it 4 seperate times. ; )
Captain Terror Captain Terrorwhen a man loves a woman
Posted 16 years ago2008-03-25 03:46:04 UTC Post #247980
OK. I'll try to hunt down that leaf portal, but I've never had a problem with that warning before. Usually I get one of those on each map I do and it compiles fine.

I hate that dam larger than normal texture one. It's in my .wad but I'm not using it in my map. I'll just delete those from the .wad I guess. I just checked the "-chart" box in the compilator. First time using a batch compiler too.

If those don't work, I'll jusy start deleting shit till it compiles. LOL.

Thanks for the input guys!
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