Created 17 years ago2007-12-16 00:58:58 UTC by doodle
Devil May CryI can kinda see what you mean...Needs more gothic
I think it would look cool with bright red, over-the-top blood effects.Agreed!
I have coded my new gun, but I don't know how to code in two muzzleflashes to coorespond with two attatchments on the gun. Help plox?No need for coad!
$attachment <ID#> <bone> <X> <Y> <Z>
$attachment 1 "Bip01" -10 0 30 (Example)
$attachment 2 "Bip02" 10 0 -30 (Example)
make two and place them where you want the flash, like the muzzle of the gun.
{ event 5001 <frame#> "spritename" } (shows sprite)
{ event 5001 2 "flare1.spr" } (example)
{ event 5011 <frame#> }(shows guntype sprite)
{ event 5001 2 } (example)
the attachment 0 sprite can be anything specified, but ID 1, 2, and 3 are all preset. 1 is the mp5, 2 is the 9mm/357/shotgun and 3 is the hornet gun for some reason. for the ID 0 sprite, just choose the same sprite the 9mm uses.