Texture application question Created 15 years ago2009-04-25 21:59:32 UTC by barney99 barney99

Created 15 years ago2009-04-25 21:59:32 UTC by barney99 barney99

Posted 15 years ago2009-04-25 21:59:32 UTC Post #265997
Hi, I'm having a small problem here. I am making a door with the out_w8dr1 texture, and when I align the texture the way I want it, I find that the door is.. well backwards. I want the door knob to be on the left, but it is on the right. How do I flip the texture? I'll probably kick myself when I find out the answer... Thanks for any help.
Posted 15 years ago2009-04-25 22:56:48 UTC Post #265998
On the Texture application bar, on the SCALE / X textbox, enter -1 instead of 1 (or just negate whatever value you put in there, if 2 -> -2, etc.)

You might have to change the SHIFT / X textbox so the edges of the texture line up with the edges of the brush.
Posted 15 years ago2009-04-26 00:02:54 UTC Post #266001
texture alignment: world, face. try the opposite.

I don't have hammer atm to test, but you could also try the negative scale solution too.
Posted 15 years ago2009-04-26 00:43:12 UTC Post #266005
Awesome, the negative scale worked, wouldn't have thought of that. Thanks a bunch. :biggrin:
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