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The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
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dm_alpestrine
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Rimrook
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More texture problems...
Created
15 years ago
2009-05-16 12:17:20 UTC
by
barney99
Forums
HL Engine Discussion
View Thread
Created
15 years ago
2009-05-16 12:17:20 UTC
by
barney99
barney99
Posted
15 years ago
2009-05-16 12:17:20 UTC
Post #267078
Ok,I have a func_train, and it goes down a dark shaft.
But it looks really bright when it goes down that shaft! So how would I fix that? Thanks in advance.
barney99
Archie
Posted
15 years ago
2009-05-16 13:10:04 UTC
Post #267080
the only fix would result in it being dark when it's at the top as well. Is that acceptable?
If so, put the lift at the bottom of the shaft, but keep its starting path_corner as the top one.
Archie
Goodbye Moonmen
barney99
Posted
15 years ago
2009-05-16 13:50:42 UTC
Post #267082
Oh, I see what's going on. I can do that, but is there no other way to make it not keep its initial lighting?
barney99
Archie
Posted
15 years ago
2009-05-16 14:32:57 UTC
Post #267083
Not in Goldsource.... Unless.... Would an animated model work? I don't know enough about models in goldsource m'fraid.
Archie
Goodbye Moonmen
barney99
Posted
15 years ago
2009-05-17 16:24:58 UTC
Post #267151
I'm not sure how I would go about doing that.. I guess I could just add lights to the shaft.
barney99
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