wierd leak problem? Created 19 years ago2004-05-22 12:35:34 UTC by Griffin Griffin

Created 19 years ago2004-05-22 12:35:34 UTC by Griffin Griffin

Posted 19 years ago2004-05-22 12:35:34 UTC Post #28227
ok i just tryed compiling a map i made and it says i have a leak..so ok i to the pointfile thing but when it comes through to the inside of the level its going through a solid brush, not on or near a crack for joint between two brushes. So i just layed a flat block over it and the leak went away..BUT there was no leak ever there so what has just happend
Posted 19 years ago2004-05-22 12:46:13 UTC Post #28228
Hey Einstein is the wall by any chance a func_wall (entity) because entitys can't be used to block holes in maps lol :D
Posted 19 years ago2004-05-22 13:31:55 UTC Post #28231
actually no its not
Posted 19 years ago2004-05-22 16:55:53 UTC Post #28260
Type 'gl_wireframe 1' in the console. It shows all face edges, wich might be helpfull here.
Posted 19 years ago2004-05-22 18:15:35 UTC Post #28277
thx captain....for giving some really advice
Posted 19 years ago2004-05-22 22:38:17 UTC Post #28305
There must have been a really tiny crack that caused the leak I'm guessing.
AJ AJGlorious Overlord
You must be logged in to post a response.