Hi everyone
I'm pretty new to mapping, I would like to know how to create realistic dunes of sand (I.E. the one near the hole in the wall near the boxes at dust2). Just the lumpiness of the terrain, how do you produce it.
The second question is why when I put basic prefabs their shape is fine but the textures are way off and too large compared to the prefab (as if someone made the texture bigger)?
Thanks everyone.