Something I'm creating right now:
Note: some of them were taken with me jumping in the air
Cs 1.6 de_ mapCreated 16 years ago2007-12-16 00:58:58 UTC by doodle
Working on a CS map, made a nuclear missile as one of the bomb points.Look up de_foption - it has a very similar setting.
Also I think the bright wooden floor texture is a bit too bright and clean.Fixed. Thanks for the suggestion
I have to start combining func_walls in an area which is horrible for optimisation.Afaik for goldsrc, brush-based entities are rendered 100% of the time in the world to all players, so it don't think combining them will impact your map's performance.
yeah been learning Blender 3D, i think that i am getting better but i havent managed how to texture stuff yetNice work Ninja, for a beginner, its pretty good. To texture something, You use UV mapping, go ahead and look that up. Some of the blender stuff I created is in that post where I was arguing with crollo.
NinjaDefuse: nice are the texture mapping any easier in blender?texture mapping sucks in blender