Custom Weapons and Entities Created 12 years ago2012-04-10 20:07:31 UTC by Sir Frohman Sir Frohman

Created 12 years ago2012-04-10 20:07:31 UTC by Sir Frohman Sir Frohman

Posted 12 years ago2012-04-10 20:07:31 UTC Post #305216
How could I add custom weapons to my half-life mod? Specifically I want the wrench from opposing force, but with barney arms.

Also, how would I get the item_helmet and item_armorvest entities found in blue shift?
Posted 12 years ago2012-04-10 21:29:10 UTC Post #305221
To add custom content such as that, you will need to code it in. Not sure where you'd start with that other than learning C++.

Also, to transfer the wrench the Barney's hands, you will need to edit the model. Again, you'll have to learn modelling for that, or at least model hacking. :)

If you're lucky you'll be able to find someone willing to do it for you but it wouldn't hurt to try for yourself if you want to get into modding.
monster_urby monster_urbyGoldsourcerer
Posted 12 years ago2012-04-10 21:38:23 UTC Post #305223
You'd need to code them into the game, and you'd also need to do a model hack for the wrench model that changes the arms. Alternatively, you could abandon the wrench and map for Blue Shift specifically. I think there's a FGD around somewhere...
Ninja'd, but I have the goods! The FGD for Blue Shift is available here.
Notewell NotewellGIASFELFEBREHBER
Posted 12 years ago2012-04-10 21:53:04 UTC Post #305226
it is possible to fake the armorvest/helmet by replacing the battery with one of them in the mod. However, if you want both, and/or want new weapons, you need to know how to code.
Posted 12 years ago2012-04-11 00:28:50 UTC Post #305237
Alright, thanks.

@JeffMOD, I got the wrench working. But I'd rather map for half-life. Thanks anyways.
Posted 12 years ago2012-04-11 09:30:42 UTC Post #305249
You're welcome, and I'm glad to hear you have the wrench working fine. Have fun!
Notewell NotewellGIASFELFEBREHBER
Posted 12 years ago2012-04-11 10:46:20 UTC Post #305257
Should you need the models, I remember ispitatel 1 or 2 having an op4 pipewrench with scientist arms (which you can reskin to blue). Anything else you need feel free to ask!
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