I've asked before but couldn't find an answer. Does anyone know how to decrease the reflectivity of the gauss beam against certain materials, brushes/ surfaces especially playing online via steam. I'm trying to make a hldm map where the player starts equipped with it each round but when shooting the ground it kills or injures yourself. I've already tried changing the material sound files of the specific textures.
Help appreciated asap for it's a major factor in whether i'll create my competition 33 map in time or not, thanks.