Trigger_camera troubles Created 10 years ago2013-11-16 10:14:17 UTC by eleven12 eleven12

Created 10 years ago2013-11-16 10:14:17 UTC by eleven12 eleven12

Posted 10 years ago2013-11-16 10:14:17 UTC Post #316787
Hi everyone

Im struggling to get the trigger camera to do what i want it too.
Im trying to have a little intro to my map, which is basically just 3 cameras in three different corners of the room. I want the first cam to show for a bit, and then immediately cut to the second cam, no moving or scrolling, just a clean cut to the next cam, and then the same to the third.

Ive tried accomplishing this with the player starting in three different triggers , each assigned to one cam. Ive tried with one trigger and three cams with the same name but different delays before trigger AND ive tried with one trigger, a multi manager and three different cams, but only the first camera plays, no second and third.

Maybe im doing something wrong with my multi manager?

Anyways all help is greatly appreciated.
Thanks
Posted 10 years ago2013-11-16 14:18:46 UTC Post #316789
What happens if you do this:

1. Trigger first camera to turn it on.
2. Trigger it again to hopefully turn it of (not sure if that even works like that.

3. At the same time, trigger the second camera.

Camera's in GoldSource are a bit of a pain to work with, but I've seen them perform like you described in many mods, so it's definitely possible. If you can't figure it out, upload your map to the problem maps vault, so we/I can have a look at it. :)
The Mad Carrot The Mad CarrotMad Carrot
Posted 10 years ago2013-11-18 12:33:06 UTC Post #316808
Atom, it almost seems like he isn't using a multi_manager.

Eleven, try this.
Use a multi_manager, name it camera_intro
Have your trigger beneath your player start trigger the multi_manager

In the multi_manager, set the timings for your cameras.
cam1 0.0
cam2 5.0
cam3 3.5

If that doesn't work, try what The Mighty Atom suggested - Trigger the cameras again to turn them off. Use a .01 second delay in between turning the old camera off, and turning the new camera on. I'm not sure what will happen if you overlap both triggers.
Tetsu0 Tetsu0Positive Chaos
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