Hello, everyone. Here's my third thread/topic on TWHL.
I'm a beginner on game modding, as I said before. I do have a small problem with HL modding.
I'm deciding/attempting to create my first HL mod, and it will be a HL1 mod.
I know most people out there couldn't care for my project. It will be about an unused construction worker model, that was cut from retail HL version.
I tried to use a tutorial that JeffMOD suggested me on my first topic.
I already installed MilkShape 3D;
I decompiled the Barney model (I decided to use the MP Barney model and turn it into a worker model by reskinning it);
I tried removing that infamous "chrome" texture;
I tried also modifying it by vertex manipulation;
And, when I clicked "compile QC file" option, and saved the model, the MS3D log said that "barney_reference.smd doesn't exist.".
I did the best I could do, and I'm a beginner in HL modding. In game modding, in general.
Hope someone can give me some tips of how I can solve this problem. That's all.