Spirit Of Half Life Problem Created 8 years ago2015-12-02 02:23:21 UTC by Themaster12234 Themaster12234

Created 8 years ago2015-12-02 02:23:21 UTC by Themaster12234 Themaster12234

Posted 8 years ago2015-12-02 02:23:21 UTC Post #327627
Hi again, I downloaded the Spirit of Half Life yesterday and when I try to lunch it it says it couldn't load the client.dll, so I compiled the client.dll from the source code and nothing...

Someone Know how to install it?
Posted 8 years ago2015-12-02 10:53:28 UTC Post #327631
Depending on the version of Spirit you have gone with, you may need to place some files in your root Half-Life directory as well. You may have a directory in the spirit folder called "Additional Files You May Need"

As far as I recall though, the latest version of Spirit (1.8) shouldn't require this.
monster_urby monster_urbyGoldsourcerer
Posted 8 years ago2015-12-02 21:36:14 UTC Post #327636
I have the 1.8 Spirit version, and the game doesn't work...
Posted 8 years ago2015-12-03 00:09:23 UTC Post #327637
Can someone tell me if the spirit of half life worth?

Because I don't want to spend time in a thing that is so glitched...
Posted 8 years ago2015-12-03 09:47:45 UTC Post #327643
Depends what you're looking to do with it. Here's the features post from the ModDB page:

Well when it comes to features SoHL has a lot: -weather effects -lightning -reflections -physics -supports advanced rendering (code it yourself) -supports bump mapping (code it yourself)

First off is the well know aurora particle system that has been implemented in SoHL, with this you can multiple sprites as particles to make rain, snow, fog, and clouds. The Locus system allows you to link events with entities and this allows for more advanced calc_entities. SoHL also added many new special effects in its fgd like: env_shockwave, env_quakefx, env_decal, env_warpball, env_rain, env_beam, env_laser, env_sprite, env_fade, env_dlight, and env_elight. Along with special effects SoHL has drastically improved triggers and scripted sequences.

My personal favourite feature is being able to change NPCs alliances and how they act, as well as their model and skin. So you could have a three way battle between red, blue and green grunts for example, without any coding. :P
monster_urby monster_urbyGoldsourcerer
Posted 8 years ago2015-12-03 14:59:42 UTC Post #327649
Oh, okay. But How I can install it? The client.dll doesn't work and I can't open it...

So what I can do?
Posted 8 years ago2015-12-03 18:10:22 UTC Post #327654
Possibly it's a problem of missed/wrong fmod.dll. If your version of Spirit is linked to it, client.dll will not be able to start without that file. Sometimes mods can require a specific version of fmod.dll. Anyways you should look into an archive with the version of SoHL that you are using to understand what files did you missed.
Posted 8 years ago2015-12-03 21:44:06 UTC Post #327655
The spirit that i donloaded doesn't have that .dll
Posted 8 years ago2015-12-03 21:57:04 UTC Post #327656
Okay, I was uisng the spirt18 with src compatible with vs2008, now I donloaded the no src version, and the game start, and all of the things seems to be all right.

Thx for the replys..
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