Model Issues Created 7 years ago2016-05-17 22:21:14 UTC by Half-Rats Half-Rats

Created 7 years ago2016-05-17 22:21:14 UTC by Half-Rats Half-Rats

Posted 7 years ago2016-05-17 22:21:14 UTC Post #330149
Hey, what causes a model to die, and shoot back up to standing position instantly and then become completely frozen sometimes?
Posted 7 years ago2016-05-18 00:14:24 UTC Post #330150
Rigor mortis?
Jessie JessieTrans Rights <3
Posted 7 years ago2016-05-18 00:22:34 UTC Post #330151
Nevermind. Found out it was going to play flinch while it was dying.
Posted 7 years ago2016-07-31 18:39:34 UTC Post #331036
I've also got a model related question and instead of opening yet another topic I will use this one.

I finally learned how to fix misaligned UVs as my textures were out of place due to numerous decompiling operations.

How ever I noticed that my Hgrunt Helmet soldier can get killed per head shot (instead of bullets bouncing off.) and it is as if the helmet is not present. I know that this can get fixed either per model or per custom code and within the QF.
Does anyone know how to rig the model & QF file regarding the head shot situation? My models are based upon Romka models.
Posted 7 years ago2016-08-03 19:28:44 UTC Post #331071
do you got $hbox 10 for the head?
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