Best Program Combines. Created 7 years ago2016-05-30 21:53:20 UTC by kamyon95 kamyon95

Created 7 years ago2016-05-30 21:53:20 UTC by kamyon95 kamyon95

Posted 7 years ago2016-05-30 21:54:05 UTC Post #330252
Hi guys it's long time see.
I was studying my final exams for 3 months and i took a brake.

Yesterday i opened my valve hammer editor and saw many problems abut files missing. I didn't worried about that because i want sometihng new.

Guys... I want to start from beginning everything.

I need best program compiles ever. Like:
Valve hammer editor (last version.)
Best FGD files for CS & HL.
Best bsg vis rad bla bla bla exes.
Best option files.

Did you have any archives or mixes to suggest???
Posted 7 years ago2016-05-31 04:27:26 UTC Post #330253
If you want to keep it classic : Valve Hammer Editor 3.5 with Floating Point fix
If you want to keep up with time : Sledge editor or Jackhammer editor
Sledge is developed by our beloved Pengy san.

FGD for Half Life : Classic half life FGD
FGD for Counter Strike : Hex 805 FGD
Best compuile tools : VulzaCN HL Tools (VHLT) V34

You can get all that, and more, here: https://sites.google.com/site/gshltools/

There are also Half Life FGD improvements, but I haven't got into that much. You can read more here: http://www.flat2d.com/hammer.aspx
Stojke StojkeUnreal
Posted 7 years ago2016-05-31 10:18:04 UTC Post #330254
Thanks Stojke

I took everything and setup program. I opened program and tried for making a basic map. But that gave me this problems...

[b]
** Executing...
** Command: Change Directory
** Parameters: C:\HL

** Executing...
** Command: Copy File
** Parameters: "C:\Program Files\Valve Hammer Editor Unofficial 3.5.2\rmf\hop_CenCom.map" "C:\Program Files\Valve Hammer Editor Unofficial 3.5.2\compileds\hop_CenCom.map"

** Executing...
** Command: C:\PROGRA~1\VALVEH~1.2\tools\VLUZAC~2\hlcsg.exe
** Parameters: "C:\Program Files\Valve Hammer Editor Unofficial 3.5.2\compileds\hop_CenCom"

hlcsg v3.4 VL34 (Aug 17 2015)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (vluzacn@163.com)
--- BEGIN hlcsg ---
Command line: C:\PROGRA~1\VALVEH~1.2\tools\VLUZAC~2\hlcsg.exe "C:\Program Files\Valve Hammer Editor Unofficial 3.5.2\compileds\hop_CenCom"
Arguments: "C:\Program Files\Valve Hammer Editor Unofficial 3.5.2\compileds\hop_CenCom" -low -wadautodetect
Entering C:\Program Files\Valve Hammer Editor Unofficial 3.5.2\compileds\hop_CenCom.map
Error: Entity 48, Brush 16: mixed face contents
Texture OUT_PAV3 and !WATERBLUE
Error: mixed face contents
Description: The map has a problem which must be fixed
Howto Fix: Check the file http://www.zhlt.info/common-mapping-problems.html for a detailed explanation of this problem

--- END hlcsg ---

** Executing...
** Command: C:\PROGRA~1\VALVEH~1.2\tools\VLUZAC~2\hlbsp.exe
** Parameters: "C:\Program Files\Valve Hammer Editor Unofficial 3.5.2\compileds\hop_CenCom"

hlbsp v3.4 VL34 (Aug 17 2015)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (vluzacn@163.com)
--- BEGIN hlbsp ---
Command line: C:\PROGRA~1\VALVEH~1.2\tools\VLUZAC~2\hlbsp.exe "C:\Program Files\Valve Hammer Editor Unofficial 3.5.2\compileds\hop_CenCom"
Arguments: "C:\Program Files\Valve Hammer Editor Unofficial 3.5.2\compileds\hop_CenCom" -low -chart
There was a problem compiling the map.
Check the file C:\Program Files\Valve Hammer Editor Unofficial 3.5.2\compileds\hop_CenCom.log for the cause.
--- END hlbsp ---

** Executing...
** Command: C:\PROGRA~1\VALVEH~1.2\tools\VLUZAC~2\hlvis.exe
** Parameters: "C:\Program Files\Valve Hammer Editor Unofficial 3.5.2\compileds\hop_CenCom"

hlvis v3.4 VL34 (Aug 17 2015)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (vluzacn@163.com)
--- BEGIN hlvis ---
Command line: C:\PROGRA~1\VALVEH~1.2\tools\VLUZAC~2\hlvis.exe "C:\Program Files\Valve Hammer Editor Unofficial 3.5.2\compileds\hop_CenCom"
Arguments: "C:\Program Files\Valve Hammer Editor Unofficial 3.5.2\compileds\hop_CenCom" -low
There was a problem compiling the map.
Check the file C:\Program Files\Valve Hammer Editor Unofficial 3.5.2\compileds\hop_CenCom.log for the cause.
--- END hlvis ---

** Executing...
** Command: C:\PROGRA~1\VALVEH~1.2\tools\VLUZAC~2\hlrad.exe
** Parameters: "C:\Program Files\Valve Hammer Editor Unofficial 3.5.2\compileds\hop_CenCom"

hlrad v3.4 VL34 (Aug 17 2015)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (vluzacn@163.com)
--- BEGIN hlrad ---
Command line: C:\PROGRA~1\VALVEH~1.2\tools\VLUZAC~2\hlrad.exe "C:\Program Files\Valve Hammer Editor Unofficial 3.5.2\compileds\hop_CenCom"
Arguments: "C:\Program Files\Valve Hammer Editor Unofficial 3.5.2\compileds\hop_CenCom" -low
There was a problem compiling the map.
Check the file C:\Program Files\Valve Hammer Editor Unofficial 3.5.2\compileds\hop_CenCom.log for the cause.
--- END hlrad ---
[/b]

Sorry for bad english...
Posted 7 years ago2016-05-31 10:52:30 UTC Post #330255
Error: Entity 48, Brush 16: mixed face contents
Texture OUT_PAV3 and !WATERBLUE
Error: mixed face contents
Description: The map has a problem which must be fixed
Howto Fix: Check the file http://www.zhlt.info/common-mapping-problems.html for a detailed explanation of this problem
Did you do this?
Penguinboy PenguinboyHaha, I died again!
Posted 7 years ago2016-05-31 11:49:54 UTC Post #330256
Hi, do you have any water in your map? Delete the water and make it again, and make sure all sides are textured in !WATERBLUE next time.

If you don't have any water you know of, go to toggle texture application tool and replace !WATERBLUE with OUT_PAV3 to fix this error.
Posted 7 years ago2016-05-31 12:48:40 UTC Post #330261
I FOUND!!!

it was just a destination problem. fixed!
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