Bad Surface Extents?? Created 7 years ago2016-12-04 10:46:23 UTC by NintyFan290 NintyFan290

Created 7 years ago2016-12-04 10:46:23 UTC by NintyFan290 NintyFan290

Posted 7 years ago2016-12-04 10:46:23 UTC Post #332543
I got this error while trying to compile my map. Here is the compile log for reference:

** Executing...
** Command: Change Directory
** Parameters: C:\Program Files (x86)\Steam\steamapps\common\Half-Life

** Executing...
** Command: Copy File
** Parameters: "C:\Program Files (x86)\Steam\steamapps\common\Half-Life\cshift\maps\a1a0b.map" "C:\Program Files (x86)\Steam\steamapps\common\Half-Life\cshift\maps\a1a0b.map"

** Executing...
** Command: C:\PROGRA~2\Steam\STEAMA~1\common\HALF-L~2\HAMMER~1\tools\qcsg.exe
** Parameters: "C:\Program Files (x86)\Steam\steamapps\common\Half-Life\cshift\maps\a1a0b"

qcsg.exe v2.8 (Jan 31 2000)
-- qcsg --
entering C:\Program Files (x86)\Steam\steamapps\common\Half-Life\cshift\maps\a1a0b.map
CreateBrush: 0...1...2...3...4...5...6...7...8...9... (0)
CSGBrush: 0...1...2...3...4...5...6...7...8...9... (1)
Using WAD File: \program files (x86)\steam\steamapps\common\half-life sdk\valve_hammer_editor_353_10032015__2\valve hammer editor\zhlt.wad
Using WAD File: \program files (x86)\steam\steamapps\common\half-life\valve\halflife.wad
Using WAD File: \program files (x86)\steam\steamapps\common\half-life\valve\liquids.wad
Using WAD File: \program files (x86)\steam\steamapps\common\half-life\valve\decals.wad
Using WAD File: \program files (x86)\steam\steamapps\common\half-life\valve\xeno.wad
Using WAD File: \program files (x86)\steam\steamapps\common\half-life\gearbox\opfor.wad
added 4 additional animating textures.
1 seconds elapsed
** Executing...
** Command: C:\PROGRA~2\Steam\STEAMA~1\common\HALF-L~2\HAMMER~1\tools\qbsp2.exe
** Parameters: "C:\Program Files (x86)\Steam\steamapps\common\Half-Life\cshift\maps\a1a0b"

qbsp2.exe v2.2 (Dec 28 1998)
-- qbsp2 --
LEAK LEAK LEAK
LEAK LEAK LEAK
LEAK LEAK LEAK
LEAK LEAK LEAK
0 seconds elapsed
** Executing...
** Command: C:\PROGRA~2\Steam\STEAMA~1\common\HALF-L~2\HAMMER~1\tools\vis.exe
** Parameters: "C:\Program Files (x86)\Steam\steamapps\common\Half-Life\cshift\maps\a1a0b"

vis.exe v1.3 (Dec 30 1998)
-- vis --
4 thread(s)
LoadPortals: couldn't read C:\Program Files (x86)\Steam\steamapps\common\Half-Life\cshift\maps\a1a0b.prt
No vising performed.

** Executing...
** Command: C:\PROGRA~2\Steam\STEAMA~1\common\HALF-L~2\HAMMER~1\tools\qrad.exe
** Parameters: "C:\Program Files (x86)\Steam\steamapps\common\Half-Life\cshift\maps\a1a0b"

qrad.exe v 1.5 (Apr 6 2000)
--- Radiosity --
4 threads
[Reading texlights from 'C:\PROGRA~2\Steam\STEAMA~1\common\HALF-L~2\HAMMER~1\tools\lights.rad']
[1 texlights parsed from 'C:\PROGRA~2\Steam\STEAMA~1\common\HALF-L~2\HAMMER~1\tools\lights.rad']

No vis information, direct lighting only.
1836 faces
106181 square feet [15290095.00 square inches]
9987 patches after subdivision
9 direct lights
BuildFacelights: 0...1...2...3...4...5...6...7...
********** ERROR **********
Bad surface extents

I went on google to try and find an answer but nothing worked. Does anyone have a solution please?
NintyFan290 NintyFan290Trans rights!!
Posted 7 years ago2016-12-04 11:01:23 UTC Post #332545
LEAK LEAK LEAK
LEAK LEAK LEAK
LEAK LEAK LEAK
LEAK LEAK LEAK
Looks like your map has leaks, so Radiosity can't work with the map properly.
Posted 7 years ago2016-12-04 11:02:48 UTC Post #332546
Well I had leaks in the same map before and never got this error.
NintyFan290 NintyFan290Trans rights!!
Posted 7 years ago2016-12-04 16:24:28 UTC Post #332550
Ok I installed VHLT correctly but now this shows up?:

** Executing...
** Command: Change Directory
** Parameters: C:\Program Files (x86)\Steam\steamapps\common\Half-Life

** Executing...
** Command: Copy File
** Parameters: "C:\Program Files (x86)\Steam\steamapps\common\Half-Life\cshift\maps\a1a0b.map" "C:\Program Files (x86)\Steam\steamapps\common\Half-Life\cshift\maps\a1a0b.map"

** Executing...
** Command: Copy File
** Parameters: "C:\Program Files (x86)\Steam\steamapps\common\Half-Life\cshift\maps\a1a0b"
  • Could not execute the command:
Copy File "C:\Program Files (x86)\Steam\steamapps\common\Half-Life\cshift\maps\a1a0b"
  • Windows gave the error message:
"Access is denied."

** Executing...
** Command: Copy File
** Parameters: "C:\Program Files (x86)\Steam\steamapps\common\Half-Life\cshift\maps\a1a0b"
  • Could not execute the command:
Copy File "C:\Program Files (x86)\Steam\steamapps\common\Half-Life\cshift\maps\a1a0b"
  • Windows gave the error message:
"Access is denied."

** Executing...
** Command: Copy File
** Parameters: "C:\Program Files (x86)\Steam\steamapps\common\Half-Life\cshift\maps\a1a0b"
  • Could not execute the command:
Copy File "C:\Program Files (x86)\Steam\steamapps\common\Half-Life\cshift\maps\a1a0b"
  • Windows gave the error message:
"Access is denied."

** Executing...
** Command: Copy File
** Parameters: "C:\Program Files (x86)\Steam\steamapps\common\Half-Life\cshift\maps\a1a0b"
  • Could not execute the command:
Copy File "C:\Program Files (x86)\Steam\steamapps\common\Half-Life\cshift\maps\a1a0b"
  • Windows gave the error message:
"Access is denied."
NintyFan290 NintyFan290Trans rights!!
Posted 7 years ago2016-12-05 15:55:40 UTC Post #332575
Yes but that still shows up in the compile log.
NintyFan290 NintyFan290Trans rights!!
Posted 7 years ago2016-12-05 19:19:44 UTC Post #332578
If you're using Windows Vista or 7, you probably don't have write access to the Program Files directory. Try giving yourself permission to write to that folder, running Hammer as an administrator, or just disabling the UAC through user options in the control panel. I don't know all the details of getting around errors like this if you don't have control over UAC, because I always have it disabled.
Check all your paths (Tools-->Options...), the "Access denied" error is usually the result of not setting up the paths correctly.
Have you tried compiling to a location in your documents folder, and copying the BSP into the correct location afterwards?
Make sure all folders exist, I remember getting errors when I didn't have a "maps" folder.
i was so happy to not see access is denied all i did to make it go away was make sure all the folders where there and i just the maps folder to one on a different drive and it worked sort of.
Source: http://twhl.info/forums.php?thread=17104
Archie ArchieGoodbye Moonmen
Posted 7 years ago2016-12-05 21:43:50 UTC Post #332581
With better compilers such as ZHLT it will also tell you which brush it is that is causing the leaks.

All you have to do is do a search on the brush number it is and it will show you which brush it's affecting the comppile.

As for bad surface extents it depends on the shape of the texture you create, unfortunately VHE does not like shapes that look complicated to compile, even source engine has that problem too.
Posted 7 years ago2016-12-05 22:43:55 UTC Post #332582
He's already switched to Vluzacn's tools, Zerotech. They're far superior to ZHLT.
Archie ArchieGoodbye Moonmen
You must be logged in to post a response.