The CLIP texture Created 6 years ago2018-05-02 20:47:25 UTC by EsprimoP EsprimoP

Created 6 years ago2018-05-02 20:47:25 UTC by EsprimoP EsprimoP

Posted 6 years ago2018-05-02 20:47:25 UTC Post #339477
I know what it's mainly for. But can I put it inside an object, for example a vertex manipulated brush or something, will it get clipped by the brush?
EsprimoP EsprimoPwEight
Posted 6 years ago2018-05-03 06:23:52 UTC Post #339484
CLIP brushes help define the map's clipnodes (collision data). They shouldn't affect the BSP face clipping. (if that's what you are asking)

If you have a func_illusionary, or a passable func_detail, you can place a CLIP brush inside of it and you'll have collision.
Admer456 Admer456If it ain't broken, don't fox it!
Posted 6 years ago2018-06-26 15:23:56 UTC Post #340014
Yes, that's the answer I'm looking for. Thanks and sorry for late reply.
EsprimoP EsprimoPwEight
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