Posted 6 years ago2018-09-09 12:47:02 UTCPost #340828
when I recorded video was named as "env_sidewalk02", but now is name "env_sidewalk" and happens me the same. The weird is happens only when I put that texture. and I didn't give it any special propety (func_ "something" or trigger)
Posted 6 years ago2018-09-09 13:41:07 UTCPost #340832
What is that texture assigned to? Personally I'd avoid starting any names with "env_" as who knows what weird hackery was done to make the engine work. Seems more of a case that the brush you've assigned that texture to is an illusionary or doing something weirder.
Posted 6 years ago2018-09-09 17:57:19 UTCPost #340837
The only thing i can think of is that the name was too long. 15 bytes is the maximum, and the game only considers the first 12 when doing material lookup. Could be the name happened to trigger a bug in that code.