half life steam update? mod weapon issues. Created 5 years ago2019-03-22 10:28:03 UTC by kruk kruk

Created 5 years ago2019-03-22 10:28:03 UTC by kruk kruk

Posted 5 years ago2019-03-22 10:28:03 UTC Post #342294
Honestly i don't really know how to address this... for some reason now when i start my mod all the weapons except the shotgun fire without the sounds sprites decals and animation but still do damage to the npcs ;/ dont really know what could cause this ..

The only thing i did recently was make a svn repo for my files but everything works just fine after that for few weeks...
Did not compile my mods dlls for few months now i was just working on maps so was thinking this is some sort of game update ? honestly i have no idea .-.
So i recompiled my dlls and no error but i have the same issue in game ;/ Did i accidentally change some file in my mod folder??

heres a vid
Posted 5 years ago2019-03-22 10:56:30 UTC Post #342295
Are the cl_lc and cl_lw cvars set to 1?
Posted 5 years ago2019-03-22 11:40:26 UTC Post #342296
Are the cl_lc and cl_lw cvars set to 1?
hmm looks like when i set cl_lw 0 seems to work fine but there is a strange "stuttere" in the melee weapons and my new weapon still doesn't work.

Anyway it looks like the problem was with one of my new weapon sc files Sshotgun2.sc with was empty for some reson 0o just copyd and renamed one of the base sc files (dont even know whats the purpose of those rly .-.) weird since i didn't do anything to those files for years and everything worked just fine ;/

THX Solokiller this gived me a lead to it XD

Still... don't really know how did this happen 0o there wasn't any updates/fix to the game recently right??
Posted 5 years ago2019-03-22 11:42:46 UTC Post #342297
There was an engine update a few days ago, but i don't know what exactly was changed.
Posted 5 years ago2019-03-22 11:51:08 UTC Post #342298
oh so there was a update ?
hmm stumbled on this looks like there is something going on ? XD

https://github.com/ValveSoftware/halflife/issues/2109
Still..why Valve is doing something like that? going back to the gold source engine??
interesting
Posted 5 years ago2019-03-22 12:40:40 UTC Post #342299
They fixed exploits that could be used to download malware to clients.
Posted 5 years ago2019-03-22 13:20:42 UTC Post #342300
Are there errors like this in your console: Invalid file type...skipping download of events/powerup.sc
Posted 5 years ago2019-03-22 13:55:11 UTC Post #342302
Yeah i got the Invalid file type...skipping download of events/sshotgun.sc when i used the old empty files XD but looks like it work fine when i replace it with one of hl default ones.
Posted 5 years ago2019-03-22 14:10:38 UTC Post #342303
I found the cause: https://github.com/ValveSoftware/halflife/issues/2109#issuecomment-475634759

As a workaround you can rename the files to use a 3 letter extension, like .esc (Event SCript) for instance (.scr is a known extension so don't use that one).

Make sure to update your game code as well. I hope Valve will push a fix soon.
Posted 5 years ago2019-03-22 19:57:37 UTC Post #342306
Valve released an update that fixes this issue. Update your game installation to get the fix.
Posted 5 years ago2019-03-22 21:08:05 UTC Post #342307
cool ;] heh this might be as close a it gets with valve releasing something for Half Life XD
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