Hello everyone,
I have no clue what I should do, I have tried everything. I tried placing an ambient_generic that uses the same sound of the scripted_sequence, nothing, total silence.
I made a scripted_sequence that uses a custom voice, I made a trigger_once linked to a scripted_sentence that makes the scientist talk my custom line, but when I trigger the trigger_once I get an error in the console saying "Sv_StartSound !0 not precached (0)"
So in my sentences.txt file, I added this in the top of the file.
`// CUSTOM SENTENCE LIST
M7COMPL scientist/map7cmplt
I added the custom sound inside the scientist folder correctly, with the right name and all. And I made it as a .wav, too.
I really have no idea, why the game complaints about this? Why?
I have uploaded my map file, if you could check it out for me it would be amazing, thanks.
https://drive.google.com/open?id=11yRXlr_0GviP5rJWhxcg5RWGd4pjbQbf