Trigger_changelevel keeps teleporting me to 0x 0y 0z coordinate --stucking in a wall-- in the next map, but I want to be teleported to the landmark's coordinates.
mymap.bsp
- trigger_changelevel
- map: c2a3d
- landmark: c2a3cd
- info_landmark
- targetname: c2a3cd
- origin: 1808 344 176
c2a3d.bspDid I understand it well? Does the landmark origin (both in the current and next map) mark the XYZ coordinates for teleportation in a map?
- info_landmark
- targetname: c2a3cd
- origin: 1808 344 176
- trigger_changelevel
- map: c2a3c
- landmark: c2a3cd
- trigger_changelevel
- angle: 270
- spawnflags: 3
- targetname: gotodrag
- map: c2a3e
- landmark: c2a3de
- changetarget: wottadrag
I'm thankful for anyone who can give me a help.