Hi,
Playing with JACK I wanted to make a mini Sokoban game.
Half Life Engine grants about everything. There must be way, I thought.
Then I started by the most difficult : drawing a box tied to an func_pushable.
I leave to you the easier part.
I want to push it into a specific area. Once in the area the crate should trigger an event, like the end of the level
Yet better would be to trigger an event only when every crates are settled.
With the power of HL Engine that could be a facinating puzzle game.
How could I achieve this, please ?