There's this sprite effect that you get when an NPC is (partly) inside a solid object, basically the NPC gets surrounded by yellow flying dots. I know why it's there, I'm just wondering if you can get rid of it somehow. It's for some edits I made to the single-player of Half-Life 1, and repositioning the monsters isn't the solution in my case (long story).
Thanks!
Edit: I learned Spirit Half-Life has the spawnflag "No yellow blobs", but that raises my next question, can I play the whole HL1 campaign in Spirit: Half-Life or will I see a lot of changes?