Making a block disappear after using Created 4 years ago2020-08-05 20:04:51 UTC by saustin.bentley saustin.bentley

Created 4 years ago2020-08-05 20:04:51 UTC by saustin.bentley saustin.bentley

Posted 4 years ago2020-08-05 20:04:52 UTC Post #344598
What's the easiest/best way to make a block disappear after using it? The only thing I can think of is making it into a button and forcing it to go underneath the floor, but that seems a little esoteric.

Similar to how grabbing keys or items works in Heart of Evil Napalm Edition.
Posted 4 years ago2020-08-05 21:29:44 UTC Post #344602
Various options:
  • If you don't need your entity again, then just kill it (quite a few entities support the 'killtarget' property).
  • Use a func_wall_toggle. Trigger it to make it disappear (or reappear).
  • Use an env_render to make your entity invisible.
Posted 4 years ago2020-08-06 01:10:46 UTC Post #344604
Thanks. Looks like func_wall_toggle has a decent amount of information out there.
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