func_wall_toggle Last edited 6 months ago2019-05-13 07:49:17 UTC by Penguinboy Penguinboy

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Brush Entity

The func_wall_toggle is a func_wall that is made invisible when triggered.

Attributes

[list]
[li]0 = Normal [li]Render Mode (rendermode) - Controls the type of rendering that is used for an object. Options are: [li]FX Amount (renderamt)[/li]
[li]FX Color (rendercolor)[/li]
[li]Global Entity Name (globalname)[/li]
[li]ZHLT Lightflags (zhlt_lightflags)[/li]
[li]Light Origin Target (light_origin)[/li]
[li]Minimum Light level (_minlight)[/li]
[/list]

Flags

Notes

Comments

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