[HELP] Making the command "changelevel2" work in multiplayer Created 4 years ago2020-08-16 20:36:37 UTC by Grandlovania Grandlovania

Created 4 years ago2020-08-16 20:36:37 UTC by Grandlovania Grandlovania

Posted 4 years ago2020-08-16 20:36:37 UTC Post #344627
I would like to know as the title say how to make the command "changelevel2" work in multiplayer.

I removed the check inside "triggers.cpp" ChangeLevelNow for multiplayer.
Posted 4 years ago2020-08-16 20:41:12 UTC Post #344628
changelevel2 will never work in multiplayer, as far as I know.
Your best bet is using just changelevel and pass the next map's name.
Admer456 Admer456If it ain't broken, don't fox it!
Posted 4 years ago2020-08-16 20:48:02 UTC Post #344629
Thanks it worked but the item are reset once using the trigger
Posted 4 years ago2020-08-17 11:11:40 UTC Post #344630
That's a side effect, you'd have to do quite some effort to carry items and other data across transitions in multiplayer.
Admer456 Admer456If it ain't broken, don't fox it!
Posted 4 years ago2020-08-19 13:25:58 UTC Post #344634
Ok thanks for helping :)
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