Created 4 years ago2020-12-02 04:16:11 UTC by meow_moment
speaker
entity plays lines from a sentence group randomly. What you're looking for is an ambient_generic
to play the sentence you want. Just use an ambient_generic
as you normally would, except instead of giving it a sound file to play, you give it the sentence you want it to play. Just remember that you need to add an exclamation mark (!) in before the specified sentence name in the ambient_generic
. So the sound file value of the ambient_generic
would be "!SENTENCE_NAME_HERE".