Announcer help needed Created 4 years ago2020-12-02 04:16:11 UTC by meow_moment meow_moment

Created 4 years ago2020-12-02 04:16:11 UTC by meow_moment meow_moment

Posted 4 years ago2020-12-02 04:16:11 UTC Post #344996
I'm trying to get a speaker entity to say "Access Denied" when i walk through a trigger, but i can't figure out how. Does anyone know how to properly implement this?
Posted 4 years ago2020-12-02 07:21:33 UTC Post #345000
The speaker entity plays lines from a sentence group randomly. What you're looking for is an ambient_generic to play the sentence you want. Just use an ambient_generic as you normally would, except instead of giving it a sound file to play, you give it the sentence you want it to play. Just remember that you need to add an exclamation mark (!) in before the specified sentence name in the ambient_generic. So the sound file value of the ambient_generic would be "!SENTENCE_NAME_HERE".
Dr. Orange Dr. OrangeSource good.
Posted 4 years ago2020-12-02 22:01:54 UTC Post #345005
And in this particular case it would be the sentence name:

!NA

!NA0

for Access Denied!
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