HELP! Map crashes while making new mod. Created 4 months ago2024-08-02 07:14:33 UTC by HazardCourse HazardCourse

Created 4 months ago2024-08-02 07:14:33 UTC by HazardCourse HazardCourse

Posted 4 months ago2024-08-02 07:14:33 UTC Post #349028
My Half-Life mod will launch the main splash screen I made and everything, but it won't launch my first map. When I click new game it just crashes. Any suggestions? I've been searching forever and I really need help. I'm very new to modding. Here's my qconsole.log report:

Successfully compiled "gl_shaders/vs_world.vert"
Successfully compiled "gl_shaders/fs_world.frag"
Successfully linked program!
Successfully compiled "gl_shaders/vs_world.vert"
Successfully compiled "gl_shaders/fs_world.frag"
Successfully linked program!
Successfully compiled "gl_shaders/vs_world.vert"
Successfully compiled "gl_shaders/fs_world.frag"
Successfully linked program!
Successfully compiled "gl_shaders/vs_world.vert"
Successfully compiled "gl_shaders/fs_world.frag"
Successfully linked program!
Successfully compiled "gl_shaders/vs_world.vert"
Successfully compiled "gl_shaders/fs_world.frag"
Successfully linked program!
Successfully compiled "gl_shaders/vs_world.vert"
Successfully compiled "gl_shaders/fs_world.frag"
Successfully linked program!
Successfully compiled "gl_shaders/vs_world.vert"
Successfully compiled "gl_shaders/fs_world.frag"
Successfully linked program!
Successfully compiled "gl_shaders/vs_world.vert"
Successfully compiled "gl_shaders/fs_world.frag"
Successfully linked program!
Using secondary sound buffer
Server module initialized.
World module initialized.
OnNewUrlLaunchParameters
execing controller.cfg
execing hw/geforce.cfg
execing config.cfg
execing controller.cfg
Playing Startup Videos...
Skipping library with illegal characters in path: C:\Program Files (x86)\Steam\steamapps\common\Half-Life\TestMod\dlls
Last 32 messages parsed.
0 0000 svc_bad
0 0000 svc_bad
0 0000 svc_bad
0 0000 svc_bad
0 0000 svc_bad
0 0000 svc_bad
0 0000 svc_bad
0 0000 svc_bad
0 0000 svc_bad
0 0000 svc_bad
0 0000 svc_bad
0 0000 svc_bad
0 0000 svc_bad
0 0000 svc_bad
0 0000 svc_bad
0 0000 svc_bad
0 0000 svc_bad
0 0000 svc_bad
0 0000 svc_bad
0 0000 svc_bad
0 0000 svc_bad
0 0000 svc_bad
0 0000 svc_bad
0 0000 svc_bad
0 0000 svc_bad
0 0000 svc_bad
0 0000 svc_bad
0 0000 svc_bad
0 0000 svc_bad
0 0000 svc_bad
0 0000 svc_bad
BAD: -1:svc_bad
Wrote erroneous message to buffer.dat
Host_Error: Couldn't get DLL API from !
Spawn Server TMM1
Clearing memory
Using WAD File: halflife.wad
Using WAD File: liquids.wad
Using WAD File: xeno.wad
Using WAD File: decals.wad
Texture load: 59.1ms
WARNING: failed to locate sequence file TMM1
"sv_allow_shaders" changed to "1"
"sv_allow_autoaim" changed to "1"
Posted 4 months ago2024-08-02 15:06:40 UTC Post #349029
You seem to have custom DLLs. Did you build both hl.dll and client.dll? In fact, tell us how exactly you made the mod i.e. what you've put into the mod folder.
Admer456 Admer456If it ain't broken, don't fox it!
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