scripted zombies Created 19 years ago2004-07-06 15:39:10 UTC by musse musse

Created 19 years ago2004-07-06 15:39:10 UTC by musse musse

Posted 19 years ago2004-07-06 15:39:10 UTC Post #39260
i'm trying to get the zombie ventclimb script to work but i just can't seem to figure it out...
the ledge/vent to climb should be 96 units high, right?
and the scripted sequence entity should be placed in front of the ledge/vent it's bottom 96 units from the ground, right?
and the move to position field should be set to walk (well, i wan't it to walk to the ledge/vent, right?), right?

well i run into a problem when the zombie's supposed to start the animation it "jumps" up 96 units before it starts to climb making the whole script look ridiculous and me feel stupid (yet again)... if you guys have any suggestions i'd sure be glad to hear 'em.
Posted 19 years ago2004-07-06 16:05:18 UTC Post #39262
Maybe you need two s_s's, one to get it to walk there and another for the climb, then lower the climbing one?
Seventh-Monkey Seventh-MonkeyPretty nifty
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