ending the map Created 19 years ago2004-07-24 03:48:15 UTC by Flaming_Death Flaming_Death

Created 19 years ago2004-07-24 03:48:15 UTC by Flaming_Death Flaming_Death

Posted 19 years ago2004-07-24 03:48:15 UTC Post #44262
How do i get the map to end?
Posted 19 years ago2004-07-24 03:50:39 UTC Post #44263
'trigger_endsection' which is a brush based entity.
AJ AJGlorious Overlord
Posted 19 years ago2004-07-24 03:51:38 UTC Post #44264
Posted 19 years ago2004-07-24 03:51:41 UTC Post #44265
Posted 19 years ago2004-07-24 03:52:50 UTC Post #44266
but how do i end the map when you kill a sertain monster
Posted 19 years ago2004-07-24 04:00:25 UTC Post #44267
You'd need to use a multisource I think. They are a little complex though. Check the tutorial here.
AJ AJGlorious Overlord
Posted 19 years ago2004-07-24 04:55:53 UTC Post #44271
A monster can trigger something, and you can set when to trigger that. In this situation, you would choose 'Death' for TriggerCondition, and fill in the name of the entity to be triggered in the TriggerTarget field. Now, the target it triggered when the monster dies.
Posted 19 years ago2004-07-24 05:04:22 UTC Post #44274
Even better :P
AJ AJGlorious Overlord
Posted 19 years ago2004-07-24 11:01:09 UTC Post #44328
The trigger_endsection seems to be a bit buggy though.
It sometimes doesn't work, although it was set up correctly.
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