ok, they're all the same properties, i didn't change the angle, DUH, the health is 2, the names are targ1 targ2 targ3, bla bla, i gave them all path corners to follow, and they stop once they hit their second path corner (that's what i want, i set them up to do that).
I tried a trigger multiple that targets the first one, doesn't work
I tried a trigger once that targets the first one, doesn't work
I now use a trigger once that activates a multimanager that targets the first one, that works (but then the target doesn't activate the next target when i shoot it!)