Created 20 years ago2004-08-30 16:09:13 UTC by Propaganda
Is it true that a func_wall entity won't carve a world brush on compile if it's touching it?True. Entities however are not used during the VIS process so they don't block sight. Type 'gl_wireframe 2' in the console to see all faces that the engine renders at that time, and do some tests. You'll see what I mean.