Damn trigger_camera Created 19 years ago2004-10-04 20:47:13 UTC by fizscy46 fizscy46

Created 19 years ago2004-10-04 20:47:13 UTC by fizscy46 fizscy46

Posted 19 years ago2004-10-04 20:47:13 UTC Post #64137
Ok, this is really pissing me off. I copied a working camera from one of my previous maps into a new one. The only thing I modified was the position of the path corners (I also removed a few extra ones, but I checked them for connection).

Anyways, camera doesn't want to activate. I'm sure I've checked everything, but it still doesn't work. To avoid detailing every entity, I'm just tossing it in the problem maps section.
Posted 19 years ago2004-10-04 21:23:41 UTC Post #64145
Do you have a trigger or button?
Posted 19 years ago2004-10-04 22:40:55 UTC Post #64149
Trigger_auto triggers it 1.5 seconds after the level starts (Because the level fades in).
Posted 19 years ago2004-10-04 23:03:10 UTC Post #64152
Nevermind, SlayerA found the solution. For some reason, the trigger auto decided to get upset about having its state set to off... Never used to give me that problem, but I guess it's become fussy.
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