Cant find filesystem dll to load! Created 19 years ago2004-10-06 09:09:36 UTC by Jahzel Jahzel

Created 19 years ago2004-10-06 09:09:36 UTC by Jahzel Jahzel

Posted 19 years ago2004-10-06 09:09:36 UTC Post #64414
Every time I compile a map nowadays it keeps saying it cannot find the right filesystem dll to load! It's really odd! Anyone know the source of this problem?
Posted 19 years ago2004-10-06 09:30:15 UTC Post #64423
your hl.dll has gone walkies, find him or install hl again.
Posted 19 years ago2004-10-06 11:03:09 UTC Post #64442
Wasn't this some steam related thing?

We've had plenty of those, I recall.

Maybe forum search can bring enlightment.
Posted 19 years ago2004-10-06 11:23:20 UTC Post #64449
Its ok, I fixed it. The problem was that you have to set the .exe to Steam.exe rather than hl.exe
Posted 19 years ago2004-10-06 11:43:51 UTC Post #64462
oh I see, odd, is that running a map right after teh compile?

I don't do that so go figure =)
Posted 19 years ago2004-10-06 12:00:48 UTC Post #64473
The problem is that Windows doesn't set the current directory to to Steam because its stupidity combined with Steam's stupidity is utterly and stranglingly insanely horrifically dumb.

Solution 1: Don't automatically run the map after compiling.

Solution 2: Don't even think of automatically run the map after compiling.

Solution 3: Kill everyone. You will therefore have no potential audience and no need to map.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2004-10-06 12:10:06 UTC Post #64477
Solution 1: Don't automatically run the map after compiling.

Solution 2: Don't even think of automatically run the map after compiling.
That just baffles me... why shouldn't you playtest your map after a compile? Compiling from Hammer (as is my personal preference) combined with Steam gives me no single error...

And indeed, you should run Steam then... -silent -applaunch 70...
Posted 19 years ago2004-10-06 19:59:17 UTC Post #64556
Don't automatically run the map.

I kill VHE and then run HL manually.
I need all system power. :D
Posted 19 years ago2004-10-06 22:50:46 UTC Post #64560
Really, I never have problems with Hammer compiling. Sure, it locks up the editor, but I can open up a second copy. Memory usage? maybe a megabyte, which can be stored on the CPU caches anyways.
Posted 19 years ago2004-10-07 02:17:57 UTC Post #64563
Hammer uses more than a meg of RAM, and I'd be very suprised if you had a combined L1+L2 cache of > 1MB ;)

I compile manually sometimes, DOS prompt, aaaaah.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2004-10-07 14:23:50 UTC Post #64667
HAHAHAHAHAHAHAHAHA that wa goooo....d um ya, later...
Unbreakable UnbreakableWindows 7.9 Rating!
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