gravel path Created 20 years ago2004-12-10 00:41:42 UTC by TheBlackViper TheBlackViper

Created 20 years ago2004-12-10 00:41:42 UTC by TheBlackViper TheBlackViper

Posted 20 years ago2004-12-10 00:41:42 UTC Post #77343
I was wondering how you can create a gravel path like in highway 17 or route kanal. They are completely flat in those levels, so I take it you dont have to create then texture a brush to do it. Am I wrong?
PS Ive already tried applying the tex as a decal, the one im using is overlays/gravelpath0a
Posted 20 years ago2004-12-10 01:31:24 UTC Post #77346
First of all, the texture your making the path on needs to have "blend" in its name. Something like "blendgrassgravel" if there is such a texture. Click on the "toggle texture button" and click on the surface you want the gravel to be on. Then click on the displacement tab. Click on the create button and press ok. The power number decides how small to split the ground up, the larger the number, the smaller the triangles. Press the paint alpha button, and then paint over the texture in the way you want your gravel to look.
Posted 20 years ago2004-12-10 02:45:05 UTC Post #77351
thankyou
Posted 20 years ago2004-12-10 02:59:08 UTC Post #77352
That overlay should be used on an info_overlay entity as well (or teh new-looking button under the decal) and not as a decal.
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