Posted 19 years ago2005-03-14 00:50:31 UTCPost #96734
no its not bob, you only have to have path corners for the camera to follow, and something to point at, and that is the use of the func_train, to have a moving point to watch.
and to solve your problem chow, its probably becasue you didn't give it a speed to move at when triggered.
Posted 19 years ago2005-03-14 17:30:36 UTCPost #96857
Make the train visible but passable, and see if that actually moves. If it doesn't, you've done something silly. Try looking it all over, and if that fails, recreating the train (not the path necessarily).
Posted 19 years ago2005-03-15 02:18:04 UTCPost #96936
Perhaps I'm a little biased, but my tutorial explains a load of stuff. I think there's some sort of error on your end. The content of the tutorial works perfectly, and can be backed up by other tutorials I used for reference.
Posted 19 years ago2005-03-15 09:04:28 UTCPost #96975
I only just figured out how to get cameras to move. I'll have to look at the map when i get home in 2 days. If by then your still stuck i'll put an example map up.