problem with ping Created 19 years ago2005-03-17 18:30:59 UTC by Kissker Kissker

Created 19 years ago2005-03-17 18:30:59 UTC by Kissker Kissker

Posted 19 years ago2005-03-17 18:30:59 UTC Post #97595
I have a CS server, and I went on and tested a rather large map.. and my ping was great, until I used nightvision in a dark large room, or anywere, then it jumped 300 or 400 and my buddy logged in and started at around 150 ping and jumped to about 800, although Most the map isnt done and some lights arent installed (fear that lights would hurt ping more) I read around and found that if you merged vertices on the walls, so they fit smoothly at a corner, this helps lag? is this right? and how could I do it if so, I use hammer but Iam new at it. Iam making a department store, and the close peremiter outside of it, for a map, i figured id start wall by wall first, got a basic blue print going, and got hit with this problem, so I dont have "skyboxes" or anything outside.. and no, I didnt hollow a giant box to make my level.
Posted 19 years ago2005-03-17 19:07:51 UTC Post #97598
Posted 19 years ago2005-03-18 04:06:43 UTC Post #97635
I don't think, that a few lights would increase your ping so much, that you couldn't play... Try installing at least one light in the darkest areas of your map. :
Daubster DaubsterVault Dweller
Posted 19 years ago2005-03-18 04:37:59 UTC Post #97638
Does it do this with any map, or just yours?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-03-18 05:29:57 UTC Post #97646
the lights you add in the map are aleady compiled into the map. when you use the night vision, the computer has to generate the light in-game, which if you have a slow cpu, would make your pc slow.
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