Kasperg Projects! Created 18 years ago2006-04-25 18:24:30 UTC by Kasperg Kasperg

Created 18 years ago2006-04-25 18:24:30 UTC by Kasperg Kasperg

Posted 17 years ago2006-09-30 09:03:45 UTC Post #198022
The general feeling I get from those screenshots is undetail-ness. The walls are too flat and boring.
The environment just looks open and too empty, which gives the whole thing a Gold-Source feel. The sand textures look really plastic and unnatural, as does the blue generic-wall texture.
The map doesn't seem to be cubemapped, dunno if that's intentional or not.
The lighting is fairly boring at most places, I'd add some different-coloured point lights for some variation.
Posted 17 years ago2006-09-30 09:16:28 UTC Post #198023
Sorry, I meant propwork (I'm not used to that word :D)

Trapt, can you please tell me what map has, in your opinion, good lighting? I'm eager to see what it is I'm doing wrong. I would appreciate a good example (and please don't mention "spotlight maps" like steamlab).

Ant, I don't recall saying "screw you" anywhere. I don't see why you need to take discussions out of the mapping realm. I could also say things I don't like in your latest Venetia screenies, but It wouldn't help you at all since it's just personal opinions conditioned by the fact I've been to Venice. When you ridicule my map, It's logical I ridicule back If I don't agree and I have my reasons.
The texturing is very random, there's an over use of brushwork (which basically means you haven't balanced it out enough with props. And don't try and give some excuse about the fact the Source uses props, because all modern games use props). The lighting is very bland as well: I dunno if it's your light_env or the lights themselves, but something definately looks amiss.
Honestly, that's not serious advice in my point of view. You were just saying things you didn't like without really offering solutions.

As for the textures not fitting with each other or clashing, I'm sorry. I don't want to make a standard greyish HL2DM map. It just gets old. The map is cubemapped, but the areas in the screenshot don't have many reflective parts. As for the map looking like goldsource, it's exactly what you would expect from a remake. Since I haven't finished entity placements, some spots obviously look empty.
Anyway, if you think the map is so flawed, please don't waste more time with this thread because I don't deserve your attention.
It's sad, but I know some of your comments would be so much different if this was made by someone else.
Posted 17 years ago2006-09-30 09:23:39 UTC Post #198025
dm_avalon has superb lighting. And yes, Steamlabs is also very good.

Good lighting isn't strong contrasts. Good lighting is colourful without being over the top and unrealistic. Good lighting has realistic ambients. Good lighting doesn't have incredibly dark shadows and bright sunlight areas.

I know what you may think is good is different to my ideas, but whatever. I'm sure most people agree with me more than you.
Trapt Traptlegend
Posted 17 years ago2006-09-30 09:29:33 UTC Post #198026
There's no such thing as unrealistic lighting. If you can put a logical source for a light, it's realistic.
I can see we have a different idea of what good lighting is. I enjoyed the lighting in the dm_3006_beta a lot because of the contrast and surreal feel.
However, the lighting in dm_avalon which is a good map, I don't like. Not just because of the lack of smoothing groups. It has a white tone of light which in your opinion is good here but bad and dull in my maps (railway21 for example). Make up your mind!
Posted 17 years ago2006-09-30 09:29:41 UTC Post #198027
I don't consider "carbon copy" to be a "remake".
It's sad, but I know some of your comments would be so much different if this was made by someone else.
And what the hell is this shit? I've never said anything about your maps before!
AJ AJGlorious Overlord
Posted 17 years ago2006-09-30 09:31:28 UTC Post #198028
The correct link for the avalon pic is this one

It's hardly a carbon copy. I'll make a youtube version of the HLDM one so you can compare them.
If you speak about my "pride", it means your comments are not caused just by my map, but by me or rather your view of me :(
Posted 17 years ago2006-09-30 09:38:44 UTC Post #198029
Railway21 has bland grey/brown lighting. Not bright, vibrant, colourful with a nice blue ambient. Stop calling me a hypocrite because you can't take any fucking criticism without having a cow. I think it's about time someone took away your pedestal, because you're not THAT good.
Trapt Traptlegend
Posted 17 years ago2006-09-30 09:39:00 UTC Post #198030
I speak about your "pride" as a result of your overly sarcastic response to my comments. I know exactly what it feels like, but I supress it.
AJ AJGlorious Overlord
Posted 17 years ago2006-09-30 09:44:03 UTC Post #198031
I gotta agree with Ant and Trapt here, the map is in need of some overhaul, and it really seems that you can't take their constructive criticism. I do beleive it's an issue of pride here too, just try what they've said, post some new screenies when it's done and see how people feel about it then. If you don't like what they've said, and keep going the way you are, you can't exactly expect pleasant results.
Strider StriderTuned to a dead channel.
Posted 17 years ago2006-09-30 09:45:34 UTC Post #198032
I for one, agree with Trapt's view on lighting. Good lighting is colourful and spotty, yet not overdone or with too stark contrasts.
Posted 17 years ago2006-09-30 09:58:38 UTC Post #198034
Railway21 has bland grey/brown lighting. Not bright, vibrant, colourful with a nice blue ambient.
@Trapt: I need to buy a new screen. We are not looking at the maps with the same settings.
And what pedestal are you talking about? The imaginary one into which YOU have put me?
When you say I'm not THAT good, what does "THAT" mean? Your own vision of what is good or bad? When and where have I said I was THAT good? Stop worrying about what people think about my maps and concentrate on yours.

@Loffe: then we agree that lighting is a "I like" or "I don't like" thing. Not a "It's good" or It's bad" thing. Of course, dull will always be dull. Contrast>dull>fullbright.

@Strider: try what? they haven't said anything. They've just said that what I have so far is bad. Other people have said it's good. Why should I change it then?
Rule number 1. I make the map. I am the one who must be most pleased with it. You can understand that I'm not going to change a map If I feel it's going to look worse by MY point of view.

@Ant, I'm sorry about my sarcasm. Specially if your suggestions had good intentions (that's not how they felt when I first read them). If you wish to, I will tell you and thank you when I agree with them, and I'll silently ignore them if I don't feel they are right.
Posted 17 years ago2006-09-30 10:01:53 UTC Post #198037
If you're looking for people's honest opinions of the map, why do you start bashing them when they give it? You don't have to agree with the suggestions, but you shouldn't mock people just for giving them. No one's FORCING you to change the map.
Posted 17 years ago2006-09-30 10:03:06 UTC Post #198039
Mate, I'm concentrating on my maps. You wouldn't know this, because you wouldn't have a fucking clue what I'm mapping, so just keep your mouth shut on the matter.

I try to help you out, and you just tell me to blow it out my arse. You say you're open for suggestions, yet you throw them back with sarcastic insults. How about you ACCEPT my thoughts, and either politely tell me how you feel, or just ignore them. I'd much prefer that.

The pedestal? The one this community has put you up on. And I think you've embraced this, and the only reason you post screenshots is so everyone can suck your dick off. Indeed, you're not as good as most people think, and you're not as good as most people say, and you're not as good as YOU think you are.

And yes, you need a new screen. Evidently, everyone agrees with me so far.
Trapt Traptlegend
Posted 17 years ago2006-09-30 10:04:10 UTC Post #198040
That's why I said I was sorry.
I haven't mocked anyone. To mock is to humiliate in a certain way right? That would only be the case if I made it evident that I was right and they were wrong. They insist I'm the one who is wrong.
Posted 17 years ago2006-09-30 10:04:17 UTC Post #198041
I have to agree sadly...You over-bashed their helpful comments.
Habboi HabboiSticky White Love Glue
Posted 17 years ago2006-09-30 10:04:27 UTC Post #198042
What the hell? Fullbright is the best lighting possible. Also, a gaping hole to the void really gives ambience to a map.

Anyway, I won't comment on anything, except that it's better than anything I could ever make (although that's not saying much, hehe.)
Penguinboy PenguinboyHaha, I died again!
Posted 17 years ago2006-09-30 10:11:43 UTC Post #198045
Trapt, trapt. You are mapping for a mod team, I know that. But the only things you show us here are maps like your compo entry. I don't care much for secret maps.
and the only reason you post screenshots is so everyone can suck your dick off. Indeed, you're not as good as most people think, and you're not as good as most people say, and you're not as good as YOU think you are.
It's interesting how you claim to know my motives and how you claim to know how good I think I am. I congratulate you on your telepathic powers. (You see, it's impossible not to be sarcastic with the kind of comments you post!) :D
And yes, you need a new screen. Evidently, everyone agrees with me so far.
Some people in The Snarkpit (who don't have me in an imaginary pedestal like you do) have said the lighting is good. Argue with them If you wish to.
Don't lose your temper. You need to have a brighter attitude in the forums . Maybe with a touch of blue ambient ;)
Posted 17 years ago2006-09-30 10:11:49 UTC Post #198046
try what? they haven't said anything. They've just said that what I have so far is bad. Other people have said it's good. Why should I change it then?
Rule number 1. I make the map. I am the one who must be most pleased with it. You can understand that I'm not going to change a map If I feel it's going to look worse by MY point of view.
They have mentioned what needs improvment, it should be obvious what you need to focus on. I agree with them that it needs some props for detail, and some lighting improvement and if you just tried adding some props and improving the lighting you might be pleased with the results.

You're right, this is YOUR map, and YOU should be the one who is most pleased with it, but that doesn't mean you should ignore the general comments people have about your map. You're making this map for people to play, and those people (which obviously include us) need to like it, if you expect us to play it!

Just stop blowing off peoples comments and stop trying to find new reasons to argue, swallow your freaking pride.
Strider StriderTuned to a dead channel.
Posted 17 years ago2006-09-30 10:19:00 UTC Post #198047
They have mentioned what needs improvment
They have mentioned what they feel needs improvement. I have answered why I feel it's not correct.
I have already said several times that I have to add other props. And I'm sorry, I can't make something better when it's as good as I can do. I can't make the lighting better if I feel I can't do better than that. Is that so hard to understand?
I'm not just trying to find new reasons to argue. The fact is I have those reasons. They are the reasons that made the map look like it does.
And stop talking about my pride. I haven't argued with anything other than mapping arguments.
Posted 17 years ago2006-09-30 10:20:45 UTC Post #198048
I'm glad you don't care for secret maps. I don't care much for your ... maps in general.

I don't think I'm alone in thinking that you come across as an arrogant cockbag at times. You don't need telepathy to atleast somewhat correctly assume what someone thinks about anything, particularly when it's their own work.

SnarkPit fellas may like it, but the vast majority of people here DON'T. That's gotta be telling you something, right? I wouldn't completely ignore a whole communities thoughts on any map.

I may come across as an asshole at times, but I really don't give a flying fuck. I'd rather let someone know what I think than beating about the bush and lying to make them feel good. That's just being dishonest and it's wrong.

Also, I have blue ambient streaming out of my arse, thanks for asking. :biggrin:
Trapt Traptlegend
Posted 17 years ago2006-09-30 10:22:15 UTC Post #198049
so is this the new spam thread?

piepiepiepeipeiepiepeiepiepeipeiepiepipeipeipeiepeipeipeiepiepiepiepiepeipeipeiepeipeiepiepeipeiepeiepiepeipeiepeipeiepeiepiepiepiepeiepiepeiepeipeiepeipiepiepeipeiepiepeiepiepiepeipeiepiepiepiepiepiepiepiepiepiepiepiepiepiepiepiepeipeie?

EDIT: that was a lot less pie than i intended it to be. :/
Penguinboy PenguinboyHaha, I died again!
Posted 17 years ago2006-09-30 10:23:59 UTC Post #198050
I may come across as an asshole at times, but I really don't give a flying fuck.
Hah. lol

There's a clash of personalities here. Nothing to do with mapping.
move along now. More screenshots.
Posted 17 years ago2006-09-30 10:25:20 UTC Post #198051
Wouldn't it be eaiser to either ignore the comments or say "I disagree" than start spouting sarcastic semi-insults at people?
Honestly, if you don't want our opinions, don't ask for it. Don't expect everyone to say "I LOVE IT", like you seem to do now. I'm not claiming I can read your mind, but that's what you come off as to me, and evidently to lots of other members.

I guess my point is, if you disagree with people's thoughts, ignore them. There really is nothing easier than doing nothing.
Posted 17 years ago2006-09-30 10:26:50 UTC Post #198052
Are you guys crazy! I think the lighting is superb! The whole effect of the light shining in through the skylights is awesome. And you say it is critisizm, but you can at least do it in a more civilized way, instead of saying "prop work is poop, texturing is HORRIBLE" say "You need some props" And then Explain WHY the texturing is bad. What you would do to fix it. What props you would use, where to put them. ect.
Looks terrible.
Explain why YOU THINK it looks terrible. I think alot of you (NOT ALL) just for some reason don't like Kasperg or are jealous or something, and just are bashing his work for the singular reason of making him think he is horrible.
I think it's about time someone took away your pedestal, because you're not THAT good.
No where has he proclaimed that is was really good, I do not think he has ever mentioned his skills, and there is no way you could know that he thinks he is a godly mapper.
I think it's about time someone took away your pedestal
That line right there tells me that you are just bashing his work for the reason that you don't like him.
Good lighting is colourful and spotty
How can all good lighting look like that? Considering in Real life not all light is like that. What if you were making a map that was night time? And it was outside. It would be really hard to make it "colourful and spotty." Also that is not a fact, it is your opinion; it would be more appropriate to say 'In my opinion good lighting is colourful and spotty."

As for MY critisizm....

I think the map looks awesome. The lighting is awesome, and you got some unique architecture going on. SOME textureing spots could be better. Like Ant mentioned before, in that pic where concrete meets plaster wall, I would make another concrete texture that is more blueish. I think you should add more props as well, in a Half-Life 2 Deathmatch map you need alot pf phyics objects. Try to make at least two or three physics object in each room. (Not EVERY room just like the main ones.) You need them for the Gravity Gun fights. In a normal map is someone is getting mowed down with a AR2, he can quickly put up a radiator or something and blast it in the other guys face. If there is no props he will attempt to kill him with the SMG and get pwned. If you are worried about performace issues use occluders INSIDE the walls. That way when you are in another room, when you go behind the wall ALL the props behind the occluder will not be rendered. Also using "props/vollight" would look good with the bright map you have created. I think is looks awesome, and I am definitely puttingi t on my server when it comes out. :D
Posted 17 years ago2006-09-30 10:30:06 UTC Post #198053
I don't care much for your ... maps in general.
Ahem... no comment ;)
SnarkPit fellas may like it, but the vast majority of people here DON'T. That's gotta be telling you something, right? I wouldn't completely ignore a whole communities thoughts on any map.
The vast majority. Hehe. You started to flame the map with your comment, and anyone who has any feelings against me will jump into the same train. I wouldn't consider that a vast majority. But if you feel happy thinking that way, good for you. You are drinking your poison and expecting ME to die. :)

@Zombieloffe: that's what I said I'm going to do some posts above.

@Exos: thanks. Finally some tips that make more sense and are not thrown out like an attack.
Posted 17 years ago2006-09-30 10:33:39 UTC Post #198054
Exos: thanks. Finally some tips that make more sense and are not thrown out like an attack.
Don't you mean "Finally someone who likes my stuff"? You're just fishing for compliments and it's so god-damned obvious.
Also that is not a fact, it is your opinion; it would be more appropriate to say
NO, EVERYTHING I SAY IS ABSOLUTE FACT!!! ... Of course everyone's comments are their own opinions, not some sort of universal truth. Adding "I think..." to every statement seems rather frivolous when it's OBVIOUSLY just my own opinions, don't you think?
Posted 17 years ago2006-09-30 10:35:07 UTC Post #198055
Whatever Exos, I'm too tired to argue with you atm. It's people like you who put him up there anyway.

Also, my compo map is.. colourful and spotty. And night time. And outside! Wow, interesting.

I don't drink poison btw, I prefer other drinks. Like water. I don't expect you to die anyway, I just don't like the way you conduct yourself when given criticism.

End.

edit: everything said by ZL in that previous post, i agree with.
Trapt Traptlegend
Posted 17 years ago2006-09-30 10:41:03 UTC Post #198056
Whatever Exos, I'm too tired to argue with you atm. It's people like you who put him up there anyway.
That also tells me that you do not like him, and you are just bashing his work for the singular reason of you don't like him. I think in your eyes you will do anything you can to put him down. And that line shows it.

[quote]Of course everyone's comments are their own opinions[/quote}

Then don't say it like it is a fact, and you know everything.
Posted 17 years ago2006-09-30 10:41:24 UTC Post #198057
i like marshmellows.
or is that spelt with an a in place of the e...?
never can remember.
...marshmallows...
it just doesnt sound right, you know?
you dont say 'marshmallows', do you?
well, you might, in other countries and stuff...
i personally prefer the first spelling.
marshmellows.
yes. much better.
i like marshmellows.
Penguinboy PenguinboyHaha, I died again!
Posted 17 years ago2006-09-30 10:42:53 UTC Post #198058
Finally some tips that make more sense and are not thrown out like an attack.
If you read the posts that started this whole thing, you would realise they WERE NOT ATTACKS. People were trying to help you better this map for a greater good - for people's enjoyment of it. But hey, let's forget it all now.

I agree with ZL's and Trapt's points mostly.
Strider StriderTuned to a dead channel.
Posted 17 years ago2006-09-30 10:42:56 UTC Post #198059
Damn you penguin boy! Now I can't fix my Quote mistake because of your STUPID Post.
Posted 17 years ago2006-09-30 10:43:12 UTC Post #198060
No, I'm fishing for putdowns, insults and any other kind of attack on me and my work :roll: (sarcasm again!)

Ant wanted to start an argument with this sentence, all I did was reply.
And don't try and give some excuse about the fact the Source uses props, because all modern games use props
Obviously, I interpreted this as an attack to my weak point: The fact that I haven't gotten around to modelling and rely a lot on brushwork. I didn't make a single model for Fallingwater, but I'm still getting emails from architects over the world (<<if you want a bit of my pride, there's some of it).

Anyway, this is sort of what happened today:
-Trapt says it's horrible
-Ant agrees and adds why.
-Kasperg replies and explains why things are the way they are.
-Ant insists.
-Kasperg replies with sarcasm
-flamewar against kasperg begins.
Etc.
Posted 17 years ago2006-09-30 10:43:46 UTC Post #198061
Exos, if I post SOMETHING under MY USERNAME it's going to be MY OPINION. I don't need to fucking state that.

Also, I'm not bashing his work because I don't like him. It's because the work is of poor quality and he retorted with sarcastic insults. Check out his compo map. I gave him a decent wrap for that effort... stop sucking his wang.

Drop your skirt and grow some balls, seriously.
Trapt Traptlegend
Posted 17 years ago2006-09-30 10:44:34 UTC Post #198062
you forgot my spam. and my post wasnt stupid! it made alot more sense than whatever you all are spamming about!
Penguinboy PenguinboyHaha, I died again!
Posted 17 years ago2006-09-30 10:47:33 UTC Post #198063
-Kasperg replies and explains why things are the way they are.
More like "kasperg replies with sarcastic idiocy and excuses and expects people to love him for it".
No, I'm fishing for putdowns, insults and any other kind of attack on me and my work rolls eyes - :roll: (sarcasm again!)
Funny, I thought you were looking for different opinions than your own, but this doesn't seem to be the case.
Posted 17 years ago2006-09-30 10:48:43 UTC Post #198065
stop sucking his wang.
THAT shows that you think everyone who likes his maps are just saying so because he is the "great almighty Kasperg" Trust me if it was a bad map I would say so. It also shows that you want you be different and put him down, because you THINK that HE thinks he is the greatest, which is most likely not the case.
Whatever Exos, I'm too tired to argue with you atm. It's people like you who put him up there anyway.
That also tells me that you do not like him, and you are just bashing his work for the singular reason of you don't like him. I think in your eyes you will do anything you can to put him down. And that line shows it.
Do I need to say it again!? No. It is so obvious that you do not like Kasperg.
Posted 17 years ago2006-09-30 10:49:30 UTC Post #198066
Yeah, I sorta assumed you have a 'Projects' thread to get other opinions, criticism so you can make the map as good as it can possibly be. You don't post screenshots just to get your dick sucked.
Trapt Traptlegend
Posted 17 years ago2006-09-30 10:50:45 UTC Post #198068
It's because the work is of poor quality and he retorted with sarcastic insults. Check out his compo map. I gave him a decent wrap for that effort
We have a very different view of quality. What's wrong with my compo map? I think it's pretty good for 11 days of work (<< you might read this as arrogance. But it's just a fact).
And studying architecture for more than 3 years gives me at least a little bit of room to choose my texture schemes and brushwork without being consider thoughtless and random. After all, my future is in the world of architecture, not level design.
More like "kasperg replies with sarcastic idiocy and excuses and expects people to love him for it".
Loffe, you weren't paying attention to the thread. My first answer was polite. The second one had the sarcasm.
Posted 17 years ago2006-09-30 10:51:23 UTC Post #198069
Also Zombie your maps are CRAP Compared to Kasperg. You are in no position to bash, or give seriouis suggestions to him.
Posted 17 years ago2006-09-30 10:52:43 UTC Post #198070
Do I need to say it again!? No. It is so obvious that you do not like Kasperg.
I like Kasperg, I enjoyed his previous maps, and i've never had reason to question him before. SO WHY DO I AGREE WITH TRAPT? Why do me, Trapt, ZombieLoffe and Ant all have a similiar opinion here towards this whole event, could it be we all hate Kasperg? No fucking way.
Strider StriderTuned to a dead channel.
Posted 17 years ago2006-09-30 10:53:01 UTC Post #198071
Exos, even IF I didn't like Kasperg, I wouldn't let that get in the way of voicing my opinion. I again stress that you look at my comments on Railway21. Stop being a cockfag.

(HAHA YOU COCKFAG. Don't bag ZombieLoffe, you hypocrite. Seriously, go suck another wang.)

Kasperg, I said your compo map was good. I give thoughts based on whether the map is quality or not, not on whether I like the person or not.

Besides, I like your wry/sarcastic humour.
Trapt Traptlegend
Posted 17 years ago2006-09-30 10:54:49 UTC Post #198072
What's going on here?
This is a thread about kaspergs maps, so stong behaving like, well, I don't know.

Kasperg - The screenshots I've seen so far are ftw.
However I couldn't see the last two, file missing.
Madcow MadcowSpy zappin my udder
Posted 17 years ago2006-09-30 10:55:09 UTC Post #198073
Which maps would that be? The Half-Life 1 compo map or the other more than 2 year old maps? Really now, that hurt me. I suck at mapping, and I know it - but I don't go around expecting people to love me all the time.
Besides, this may be a moot point, but you don't have to be good at something just to criticize someone else in that field.
Posted 17 years ago2006-09-30 10:56:44 UTC Post #198074
Also Zombie your maps are CRAP Compared to Kasperg. You are in no position to bash, or give seriouis suggestions to him.
Comments like that are pointless, you don't need to be a master of a trade to offer some advice to someone. Trapt is right, you're a damn hypocrite.
Strider StriderTuned to a dead channel.
Posted 17 years ago2006-09-30 10:57:01 UTC Post #198075
I sorta assumed you have a 'Projects' thread to get other opinions, criticism so you can make the map as good as it can possibly be
Yes. And I've had a lot of useful input from a lot of people in my "Star Trek" mini mod, some great ideas for "Carceri", criticism on "Sandscroll" etc.
No one attacked me until now.
Why do me, Trapt, ZombieLoffe and Ant all have a similiar opinion here towards this whole event, could it be we all hate Kasperg? No fucking way.
I hope not! :aghast:
With a map like dm_suspended, in which the architecture and the theme are so random, anything goes. It might just be that we are all right and there are infinite ways to do this map.

I haven't seen many of Zombie's maps, but the compo entry was quite good to be honest.
Posted 17 years ago2006-09-30 10:59:09 UTC Post #198076
(HAHA YOU COCKFAG. Don't bag ZombieLoffe, you hypocrite. Seriously, go suck another wang.)
How am I a hypocrite? That makes no sense. Yeah and zombie maybe that was a little harsh, so sorry about that. Right now I am getting out of this flame war and going to play HL2DM in my server.

66.55.154.3:27015

Join up if you want.
Posted 17 years ago2006-09-30 11:00:25 UTC Post #198077
Going to bed fellas, good night. I enjoyed stirring the pot a bit, gotta keep the community interesting, right?

I shall continue my participation in this discussion when I come back.

l8r.

(oh, and it's hypocritical to have a go at ZombieLoffe's maps after you've told us off for HONESTLY having a go at Kasperg's. Retard.)
Trapt Traptlegend
Posted 17 years ago2006-09-30 11:02:25 UTC Post #198078
No one attacked me until now.
No one attacked your map, people just tried to help. And if you can't see that, and insist that it's fine and only want to read the positive remarks, then just forget it, you don't deserve people's support.

EDIT: I'm outta this too. It's not worth the hassle if people aren't going to consider your help.
Strider StriderTuned to a dead channel.
Posted 17 years ago2006-09-30 11:03:59 UTC Post #198079
Also Zombie your maps are CRAP Compared to Kasperg. You are in no position to bash, or give seriouis suggestions to him.
omg. i must defend Elof here. his maps aren't crap. it seems purely ironic that on a thread full of people talking about opinions and such, you blurt out and say that.

also, your other sentence is wrong also. different people are better at different parts of mapping. I myself am good at complex entity work and tricky displacements, and suck at lighting and brushwork. i know people who absolutely pwn at lighting, but suck at everything else. to say that someone cant comment on someones map because you yourself dont like that persons maps is stupidly retarded. in fact, elof hasnt even released many maps, and i doubt you have even played them, so your opinion is rendered useless.

dont go saying things like that without backup. and in this case, you cant back it up.
Penguinboy PenguinboyHaha, I died again!
Posted 17 years ago2006-09-30 11:05:45 UTC Post #198080
Strider, your not discussing what you just quoted!!
No one attacked me until now
No one attacked your map
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