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The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
Featured map:
Bridge the Gap 2.0
by
UrbaNebula
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Level change
Created
17 years ago
2007-01-08 20:08:40 UTC
by
doc
Forums
HL Engine Discussion
View Thread
Created
17 years ago
2007-01-08 20:08:40 UTC
by
doc
doc
Posted
17 years ago
2007-01-08 20:08:40 UTC
Post #209033
How do i create a level change without the player touching a trigger_levelchange?
doc
Tetsu0
Posted
17 years ago
2007-01-08 20:58:11 UTC
Post #209036
Teleport
Tetsu0
Positive Chaos
Captain P
Posted
17 years ago
2007-01-08 21:01:37 UTC
Post #209038
You can trigger a trigger_changelevel with another entity, for example by a button or other trigger. No teleporting involved.
Captain P
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