wrong falling damage Created 16 years ago2008-01-18 05:17:01 UTC by HLGenius HLGenius

Created 16 years ago2008-01-18 05:17:01 UTC by HLGenius HLGenius

Posted 16 years ago2008-01-18 05:17:01 UTC Post #243732
:| hey its me again.when i make custom maps for half-life when i fall i just recieve a damage of ten no matter ho high it is
Posted 16 years ago2008-01-18 05:40:06 UTC Post #243734
Does this occur in a normal game of Half-Life as well?
AJ AJGlorious Overlord
Posted 16 years ago2008-01-18 06:03:16 UTC Post #243736
Doesn't HLDM lower the fall damage? Are you by any chance testing this in Deathmatch?
Strider StriderTuned to a dead channel.
Posted 16 years ago2008-01-18 06:09:48 UTC Post #243737
YEAH uM... MAYBE i have a fuckin' virus on my pc
Posted 16 years ago2008-01-18 06:24:35 UTC Post #243738
I had this problem with an old version of spirit, you been messing around with the dlls?
Posted 16 years ago2008-01-18 07:14:35 UTC Post #243744
HL Deathmatch mode causes 10 points of fall damage regardless of height and speed.
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-01-18 07:34:55 UTC Post #243747
im not playing with dlls
Posted 16 years ago2008-01-18 07:35:45 UTC Post #243748
so urbanuela, do you know how to solve it?!??
Posted 16 years ago2008-01-18 07:46:25 UTC Post #243749
: What? I have had deathmatch games where I have fallen to my death.
Posted 16 years ago2008-01-18 07:56:22 UTC Post #243750
Probably with 10 HP or less, or into a void.

halflife_genius: run your map in SP, go to the console, type "map <mapname>".
Strider StriderTuned to a dead channel.
Posted 16 years ago2008-01-18 08:25:01 UTC Post #243751
im sorry but what is SP???
:combine:
Posted 16 years ago2008-01-18 08:27:00 UTC Post #243752
you can set realistic fall damage when you set up a server.

SP is singleplayer.
MP is multiplayer.
Archie ArchieGoodbye Moonmen
Posted 16 years ago2008-01-18 09:09:29 UTC Post #243753
then after i run it on single player still nothing H A P P E N S
Posted 16 years ago2008-01-18 09:45:42 UTC Post #243754
get out.

get out now.
Archie ArchieGoodbye Moonmen
Posted 16 years ago2008-01-18 09:53:25 UTC Post #243755
hey your not the boss of me :nya: :thefinger: :thefinger: :thefinger:
Posted 16 years ago2008-01-18 10:06:47 UTC Post #243756
Posted 16 years ago2008-01-18 10:47:59 UTC Post #243759
Ok.

When Realistic Fall damage is oon, you just fall to death if you fall from too high. If its off, you receive 10 damage points of fall damage nomatter how high you're falling from.

This is only the case in multiplayer though, in singleplayer there's always realistic fall damage.

Edit: Thanks to potatis_invalid for correcting a mistake.
Posted 16 years ago2008-01-18 19:34:58 UTC Post #243788
halflife_genius:

Read the post above mine. There's a headcrab in the picture next to it. Slowly, make sure you understand it. That's what's going on.

Got it?
Posted 16 years ago2008-01-18 23:04:35 UTC Post #243794
how do you turn on or set realistic falling damage?
Posted 16 years ago2008-01-18 23:36:40 UTC Post #243796
You can turn it on/off when you start the game, or you can type mp_falldamage <0 or 1> in your console in-game.
Oskar Potatis Oskar Potatis🦔
Posted 16 years ago2008-01-18 23:39:51 UTC Post #243797
thanks you can now close the forum
Posted 16 years ago2008-01-19 06:24:14 UTC Post #243804
... :rly:
Posted 16 years ago2008-01-19 06:58:14 UTC Post #243807
Good idea.
HL Engine Discussion has been closed by a Moderator.
Daubster DaubsterVault Dweller
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