HLDM Server! Created 8 years ago2014-04-29 21:55:13 UTC by Archie Archie

Created 8 years ago2014-04-29 21:55:13 UTC by Archie Archie

Posted 8 years ago2014-05-09 02:10:56 UTC Post #319321
That other one wasn't working either, was it? What was it... Utopium? Som'ing like that.
Not sure whether it's up either.
Jessie JessieTrans Rights <3
Posted 8 years ago2014-05-09 04:46:46 UTC Post #319322
I'm quite sure it is. I've played it.
Posted 8 years ago2014-05-09 05:42:43 UTC Post #319323
I mean the download link. It's just giving me a blank page.
Jessie JessieTrans Rights <3
Posted 8 years ago2014-05-09 06:13:29 UTC Post #319325
It's the only map I could connect to without a hitch. Go without it, it will download just fine.
Posted 8 years ago2014-05-09 07:09:54 UTC Post #319327
Utopium is on Multiplay (the server host)'s official maplist, so they've generated a .res for it. I promise there are no maps on the server that can't either a) be downloaded here or b) be downloaded from the server without a problem.

That said, Utopium was actually removed from the map rotation after that first night.
Archie ArchieGoodbye Moonmen
Posted 8 years ago2014-05-09 08:56:22 UTC Post #319329
Wow. What a massively moot point I've brought up.
Jessie JessieTrans Rights <3
Posted 8 years ago2014-05-09 13:48:46 UTC Post #319336
Please update this:
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Striker StrikerI forgot to check the oil pressure
Posted 8 years ago2014-05-09 14:15:40 UTC Post #319337
wait a sec, are those drop-downs? I don't have drop downs...
Rimrook RimrookπŸ‡ΊπŸ‡¦βœŠπŸ‡ΊπŸ‡¦
Posted 8 years ago2014-05-09 16:35:46 UTC Post #319339
You should...
UrbaNebula UrbaNebulaGoldSourcerer
Posted 8 years ago2014-05-09 20:07:32 UTC Post #319340
On the right side, not the left side Rimrook...
Crollo CrolloTrollo
Posted 8 years ago2014-05-09 21:32:15 UTC Post #319342
Archie, did you change settings to gain air control? It seems like you did.
Posted 8 years ago2014-05-09 21:52:44 UTC Post #319343
Yeah it was on CS settings by default. I changed it back to HL defaults.
Archie ArchieGoodbye Moonmen
Posted 8 years ago2014-05-10 16:59:51 UTC Post #319350
Awesome!
Posted 8 years ago2014-05-11 20:13:55 UTC Post #319368
dm_altdel is being added to the rotation.
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Archie ArchieGoodbye Moonmen
Posted 8 years ago2014-05-13 01:28:12 UTC Post #319404
Contorl Altdel made me chuckle.
Rimrook RimrookπŸ‡ΊπŸ‡¦βœŠπŸ‡ΊπŸ‡¦
Posted 8 years ago2014-05-13 09:46:03 UTC Post #319406
Contorl!
Archie ArchieGoodbye Moonmen
Posted 8 years ago2014-05-13 11:36:05 UTC Post #319407
Hahaha
UrbaNebula UrbaNebulaGoldSourcerer
Posted 8 years ago2014-05-13 14:05:38 UTC Post #319410
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Rimrook RimrookπŸ‡ΊπŸ‡¦βœŠπŸ‡ΊπŸ‡¦
Posted 8 years ago2014-05-15 08:10:45 UTC Post #319434
Wellp, I must say I'm still surprised, but I can't go against that many negative comments about the light bridges.
I think you'll really miss them gameplay-wise, but I'll remove them.

Other changes from last night's big playtest:
:o: The Gauss gun will be more easily accessible in the main chamber. As Dimbark put it, it doesn't make sense to use the Gauss as a method for reaching the higher areas when you've already had to get to a higher area to pick it up. A further Gauss gun will be added in the back halls somewhere.
:o: The rotating gears will be set to spin in alternate directions and slightly slower. They were initially only intended as a trap to hinder access to the RPG, but they actually ended up being a really fun way to get to the higher level of that room last night. More loot than just the RPG will be added to tempt players through the gears.
:o: A couple of areas will be clipped to avoid potential sticking issues in corners due to wall detailing.
:o: The secret room will be removed.
:o: Snark Cave will be added, assuming it doesn't bring the Allocblock: full error back (though getting rid of the animated light bridge texture will probably deal with that)
:o: Minor lighting changes in areas mentioned in comments.
:o: More weapon drops will be added to the machine room to account for its multiple spawn points, and ensuing boring pistol fights.
:o: Rushed machine room will receive a detail pass and hopefully the lighting errors in there will also be resolved.

Anything else? Thanks so much for playing last night, that was really fun! :D
Archie ArchieGoodbye Moonmen
Posted 8 years ago2014-05-15 13:46:17 UTC Post #319435
What time have you guys been playing? Wait, I need to playtest this map before the changes. :D
Posted 8 years ago2014-05-15 19:00:13 UTC Post #319436
I think you'll really miss them gameplay-wise, but I'll remove them.
I don't know what's wrong with them D:
The secret room will be removed.
WHY?!
Posted 8 years ago2014-05-15 20:35:09 UTC Post #319437
I like both the light bridges and the secret room.

The light bridges allow better access to the upper levels (though the railings could stand to be removed where they go to) and the secret room is a nice place for pickups - and hiding tripmines. >:D
Notewell NotewellGIASFELFEBREHBER
Posted 8 years ago2014-05-15 20:36:37 UTC Post #319438
I imagine the secret room has to go to free up entity allowance for the snark cave.
UrbaNebula UrbaNebulaGoldSourcerer
Posted 8 years ago2014-05-15 23:57:44 UTC Post #319440
Well then the snark cave had better be a good place to hide traps. :P
Notewell NotewellGIASFELFEBREHBER
Posted 8 years ago2014-05-16 22:39:24 UTC Post #319456
To cut, or not to cut?
Striker StrikerI forgot to check the oil pressure
Posted 7 years ago2014-05-24 12:25:58 UTC Post #319513
Anyone up for a game tonight?
Archie ArchieGoodbye Moonmen
Posted 7 years ago2014-05-24 13:24:50 UTC Post #319514
What time?
Alabastor_Twob Alabastor_Twobformerly TJB
Posted 7 years ago2014-05-24 19:40:27 UTC Post #319520
Another full server tonight led to some utter hilarity. The game's still going so jump on in!

Here are some 3200x1800 screenies of tonight's action:

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Archie ArchieGoodbye Moonmen
Posted 7 years ago2014-05-24 19:42:47 UTC Post #319521
First screenshot is a lie, I am not playing Half-Life now.
Alabastor_Twob Alabastor_Twobformerly TJB
Posted 7 years ago2014-05-24 21:12:45 UTC Post #319523
Dang it... I was out watching the game, really wanted to give HL a go since i haven't played it in years, possibly decade...
Here's hopes you don't set the next event during world cup :P
Posted 7 years ago2014-05-24 21:30:46 UTC Post #319524
Aw, I'm late.
Posted 7 years ago2014-05-25 16:52:07 UTC Post #319537
Right, rolling out the new (and final) version of Altdel to the server now that I've had some big playtests and feel confident about the changes.

I'll let you know when it switches to the new version on the map cycle so you can still play the current version until Multiplay upload the new one. (I wish I just had FTP access so I could do it in like 3 secs :| )

Anyway, to celebrate it being finished and to thank you for all your feedback, here's the RMF for the final version. :heart:
Don't judge the lazy brushwork too harshly, it was such a short timescale for production that I couldn't afford neatness.

DM_Altdel RMF
Archie ArchieGoodbye Moonmen
Posted 7 years ago2014-05-25 17:52:23 UTC Post #319539
Here's hopes you don't set the next event during world cup
All events should be set during matches. Might as well play HLDM while TV is being awful.
UrbaNebula UrbaNebulaGoldSourcerer
Posted 7 years ago2014-05-25 18:01:28 UTC Post #319540
Wow, Archie! I'm in every single picture! :D
Dimbeak DimbeakRotten Bastard
Posted 7 years ago2014-05-25 19:18:26 UTC Post #319542
Doesn't mean he likes you... or anyone for that matter.

He's just a generally hateful guy.

In other news, DM_VoidTemple is now available.
UrbaNebula UrbaNebulaGoldSourcerer
Posted 7 years ago2014-05-25 22:50:43 UTC Post #319552
dm_voidtemple is now on the rotation!

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Archie ArchieGoodbye Moonmen
Posted 7 years ago2014-06-13 11:14:20 UTC Post #319767
HLDM Server has inspired me! I'm making a random-themed DM map today, should be fun!

It's a great chance familiarize myself with Sledge, and possibly good practice exploring dm layouts for the next compo ;)
Captain Terror Captain Terrorwhen a man loves a woman
Posted 7 years ago2014-06-17 12:10:00 UTC Post #319839
Anything to show yet, CT?
Archie ArchieGoodbye Moonmen
Posted 7 years ago2014-06-17 13:05:40 UTC Post #319841
You'd better hurry. Doesn't the server rental expire soon? :P
UrbaNebula UrbaNebulaGoldSourcerer
Posted 7 years ago2014-06-18 14:14:01 UTC Post #319859
Hopefully by this weekend! (I had the time last weekend, but pissed it away..)

I'd like to also say I'm really enjoying Sledge so far! Functionally, it was a seamless transition moving over from Hammer 4! Awesome work Pengy! =P

Btw Archie, if u are taking donations for the server I'd be happy to contribute!
Captain Terror Captain Terrorwhen a man loves a woman
Posted 7 years ago2014-06-18 16:06:41 UTC Post #319860
Btw Archie, if u are taking donations for the server I'd be happy to contribute!
seconded
Tetsu0 Tetsu0Positive Chaos
Posted 7 years ago2014-06-18 16:42:06 UTC Post #319861
Thirded as soon as I stop being broke.
Alabastor_Twob Alabastor_Twobformerly TJB
Posted 7 years ago2014-06-18 17:19:33 UTC Post #319862
The server has been down for weeks. How come?

And fourthed. Plus I'll pay the difference if you increase the number of slots to 12.
Posted 7 years ago2014-06-18 18:05:07 UTC Post #319863
Server has been up the whole time. For some reason they changed the IP address slightly and never told me :|
It's now:
85.236.105.29:27015

Could an admin change the first post?

30 days of uptime left, probably won't continue it afterwards. The initial surge of popularity faded really quickly.
Archie ArchieGoodbye Moonmen
Posted 7 years ago2014-06-18 18:28:28 UTC Post #319864
I join every once in a while. I've tried a few times recently but couldn't find it ;)
Posted 7 years ago2014-06-18 18:32:23 UTC Post #319865
30 sexy days! =P

I will expedite my map =O
Captain Terror Captain Terrorwhen a man loves a woman
Posted 5 years ago2016-11-23 20:48:13 UTC Post #332401
We're back in business!

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85.236.100.11:27015

Let me know if you want your map added to the rotation.
Archie ArchieGoodbye Moonmen
Posted 5 years ago2016-11-24 00:14:37 UTC Post #332405
Something that I have in my head for quite some time now : I think it would be really cool that everyone join a Steam group (the TWHL one for instance) and an event is scheduled, it would be a lot easier to regroup NA/EUW players on the server ^^

And for more fun : Discord, Mumble or TeamSpeak ^^
Posted 5 years ago2016-11-24 06:04:09 UTC Post #332412
Requesting Aquatos to be added to the rotation. Also, as much as I love Rimrook's maps, I'm not a huge fan of Beerfort... It's kinda boring.
Suparsonik SuparsonikI'm going off the edge to meet my maker.
Posted 5 years ago2016-11-24 07:49:12 UTC Post #332413
Slap all the 30 brush maps and make the time on map 5 minutes.
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