hlvis.exe gets stuck at 70% on my monstrosity of a map, that is fun_kobbl.
That's why I decided to open the portal file to analyse why it's taking so long and how to improve the compile times.
In Crafty:
J.A.C.K. doesn't say anything, and I'm not really willing to port the map into VHE and Sledge just to try out opening .prt files.
Dr. Orange mentioned that I can't open .prt files in the case of GoldSRC.
I've also opened the .prt file in Notepad++, and this showed up: I believe that these 2 numbers are the ones for numportals and stuff when hlvis.exe starts up.
Then there's a row of these numbers:
[From line 72]
50
1
1
1
1
1
1
1
20
38
17
1
1
1
31
11
[To line 89]
As well as more such numbers, and A LOT of 3D coordinates, which I expected to appear there.
The questions are:
Question #1: Is there a correct way to open these .prt files?
Question #2: What kind of signature is Crafty talking about?