Would ya'll be interested if I uploaded my CSCZ: DS .FGD file onto the site? Created 2 weeks ago2020-07-18 13:59:19 UTC by I have a plan I have a plan

Created 2 weeks ago2020-07-18 13:59:19 UTC by I have a plan I have a plan

Posted 2 weeks ago2020-07-18 13:59:19 UTC Post #344545
Hello again!

I have a decently compiled .FGD (mind you, its not perfect, but it's all feature complete) and I personally use it to make my mods and such.
Its a derivative of the one on the Valve developer site combined with the superior version of the more up-to-date version of Dongs (who made some cool maps for the game). It also adds all the guns and other things such as cut content (that part is commented out though due to not having SDK access).

It would also help the Entity Wiki if we have more hands on the CS single player wild ride!
Posted 2 weeks ago2020-07-18 14:09:53 UTC Post #344546
That'd be pretty nice. I think it could go somewhere here:
https://twhl.info/wiki/page/Tools_and_Resources

Though, we'll have to see what Penguinboy thinks of that first. I'm just a regular community member, so I just think it'd be nice. :crowbar:
Admer456 Admer456If it ain't broken, don't fox it!
Posted 2 weeks ago2020-07-19 03:45:08 UTC Post #344548
Ohhhh, right into the FGD zip would be the perfect spot.

Looks like I gotta call Penguinboy!
Posted 1 week ago2020-07-26 03:06:20 UTC Post #344573
Just an update: The FGD is now in the archive! I might update it if/when I figure out what else is missing!
Posted 1 week ago2020-07-28 00:45:48 UTC Post #344577
so little ppl actually make czds maps, i once tried adding custom czds maps onto the 'map' in the game, it didnt go well
Posted 1 week ago2020-07-28 04:49:49 UTC Post #344578
yes, there are some custom maps released for CS DS, even the developers made 2 custom maps after the release of the game.
most are available in game banana
Posted 1 week ago2020-07-28 08:25:32 UTC Post #344579
Cool thing about the mission 'map' area, It works almost identically (I think, from what I've seen) to the NewGameDialog.res file in HL.

Not gonna lie though, it is pretty whack to try and add a mission. I'm not sure if its a hard coded reference or if its just controlled by .RES files.
In my mod, I've disabled it for now. The main menu works like HL with training and what not.

Oh and yeah, only a small population has made maps or mods for it. the most significant one I can think of is Little Dong, one of the contributors to the .FGD file.
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