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The type of material that a func_breakable or func_pushable should act as. Options are: <ul> <li>0 = Glass</li> <li>1 = Wood</li> <li>2 = Metal</li> <li>3 = Flesh</li> <li>4 = Cinder Block</li> <li>5 = Ceiling Tile</li> <li>6 = Computer</li> <li>7 = Unbreakable Glass</li> <li>8 = Rocks</li> </ul>