Entity Flag: Not in Deathmatch Last edited 1 year ago2022-10-16 21:15:14 UTC

If this flag is set on, the entity will not appear in multiplayer games. Because the flag is checked by the game engine and not in the mod DLLs, entities with this flag are prevented from spawning regardless of mod and game mode (such as deathmatch, teamplay, co-op, or capture the flag).

For programmers, it might be useful to know that this flag is set on spawnflags and the bit mask is 0x800.
InfoValue
Flag #12
Flag value2048 (0x800)
Applies toAll entities

1 Comment

Commented 2 years ago2022-03-28 14:24:04 UTC Comment #104277
I think we can add this to every GoldSrc entity's list of flags, even though it's not included for most entities in the standard .FGD files

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