VERC: Weather Effects In Day of Defeat Last edited 3 months ago2019-04-21 13:10:12 UTC by Penguinboy Penguinboy

Adding rain or snow to your map is extremely simple. It's not totally necessary for game play, but does add a very nice feel to a map. Below are snapshots of the rain and snow effects in the game.

Note: Adding weather effects (especially rain) can degrade the frame rate of some systems. You probably don't want to use it on maps with huge open areas.
Figure 1:  Rain with splashes and ripples on water surfacesFigure 1: Rain with splashes and ripples on water surfaces
Figure 2:  Falling snowFigure 2: Falling snow

How to add weather effects

Just follow these steps...
  1. Put an info_doddetect entity in your map if you don't already have one
  2. Open up the info_doddetect entity's properties and select Weather Type
  3. From the drop-down menu on the right, select which type of weather effect you would like in your map (see illustration below).
Figure 3:  Entity properties for info_doddetect and weatherFigure 3: Entity properties for info_doddetect and weather

Icing on the cake

Here are a few suggestions for consistency to make your map look and feel even better with weather effects...
This article was originally published on the Valve Editing Resource Collective (VERC).
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