func_monsterclip Last edited 4 years ago2020-06-17 23:16:19 UTC

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Brush Entity

This entity acts like the 'clip' brush, except it restricts monster movement, not the player's.

Attributes

Flags

Notes

2 Comments

Commented 1 year ago2023-05-10 11:47:00 UTC Comment #105255
it seems that this entity does not interfere with snarks
Commented 1 month ago2024-09-26 04:21:10 UTC Comment #106419
blocking hull0 (point hull) entities like snarks might require a completely separate method: An invisible func_wall with "passable" set to yes (zhlt_noclip = 1) which makes it have no clip for monsters using other hulls but solid to entities using hull0.

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